Why study writing or art in the age of AI?

And I’m off… out of the door and down the path, tripping along with a staff and a pocket handkerchief (or some such) on a new adventure that will likely be rather uncomfortable, but may eventually make a good story.

My Master of Fine Arts program is truly underway with readings for a couple of weeks at the beginning of summer term and then two-weeks of intensive seminars and workshops from morning ‘til night in the Eastern Oregon mountains. This has my blood flowing again. It’s been a couple of decades since I was last exhilarated.

And while this is tame compared to some of the adventures I undertook “back in the day,” it is a strange time to be studying writing or any kind of art, even if my ostensibly sensible reason is that I can always teach online if the market remains recalcitrantly focused on celebrities. With AI writing and art surging across the internet, the future of creative professions is more in question than at any time in the past.

Over the centuries and millennia, art and literature have weathered technological limitations, economic depression, political repression, the malaise of unsatisfying debauchery, black holes of inspiration, market saturation, celebrity obsessions and even the lethargy of widespread prosperity in the 20th century. There have been many times when writers and artists have bemoaned the state of the field or even cried the end of art.

Image of a young girl in a white dress drawing in a notebook on grass - Creative commons image from fawke of flickr.com

Yet, somehow AI is a whole new level.

If a lay person sometimes can’t differentiate between AI writing and the work of a skilled human writer, isn’t it finally all over for us? Why on earth would I devote the time, not to mention the money, to study creative writing at the highest level? The market has already shown that only a tiny fraction of publishing will include new, non-celebrity authors. Self-publishing is dead in the water as a means of livelihood, though it may be fun for family or interest-group memoirists.

And yet…

I am embarking on this course of study most of all because it brings me joy and delight, a rare feeling in this of all years. The prospect of spending two years discussing word-craft and story with fellow writers feels to me like I am seven-years-old again, entering the old general store at the end of the long bike ride from Pumpkin Ridge, gazing at the racks upon racks of bright-colored candy laid out before me—pure delicious sweetness and a much needed reward for a lifetime of grindstones.

Yes, some of us just love writing or art so much that the hope of making a living at it is mostly a matter of wishing not to have to have a day. job. We aren’t looking for riches, just a way to scrape by and write all day. But let’s try to be sensible or reasonable here. Other than childish self-indulgence, is there still value in writing as a calling, a profession or a high art?

The modern world is so full of cynicism and cliche that when I first contemplated this post, I found myself balking. A little voice inside me cried out that it doesn’t matter if there is any reasonable reason. We NEED art! I NEED writing! Nothing else matters.

But after wading into some of the initial reading for my courses, including for a workshop by Oregon writer Kim Stafford, I did find “good reasons” that we need human writers. To list a few:

  • Good fiction is one of the few times we truly absorb someone else’s perspective. This world is in sore need of empathy and AI, for all its uses, will never be a substitute for that.

  • Writing in all its forms is communication, a way to bridge gaps and impart both emotions and sensations. Readers may not always know where or how, but we still need that call from one to another.

  • We need, for instance, to raise the alarm of climate change and ecological destruction, a theme that has become prominent in my courses. AI could possibly mimic this kind of writing, except that most of it has not been done yet, the field of environmental writing is still young.

  • AI writing uses a set number of words to say a specific thing. It does not know nuance or how to write between the lines. It doesn’t do emotional complexity. In a polarized, black-and-white society, the capacity of human writers to say things subtly and in shades of gray is essential.

  • In a media culture where facts have become mutable, corruptible and expendable, story is a desperately needed antidote. Facts may be obscured and statistics manipulated by those with money and power, but one’s own true story still remains in the hands of each individual person. It can be faked, but there’s a zing to authenticity that is palpable and hard to manufacture. It’s the weapon of the human writer.

  • While one can stand on a street corner and shout or even post a shouting YouTube video today, writing still remains a uniquely empowering means of expression. Once an individual has versatile writing skills, that person will never be as trapped or as vulnerable to exploitation as they would have been without it. Teaching writing then is the work of empowering others.

These are just a few of the things that have come to me as I dive into my first courses. Can you think of any more “good reasons” to pursue writing? Post them in the comments. <3

I don’t know how financially lucrative the writing profession will be over the next ten or twenty years. That is unpredictable and likely rather bleak. But if past experience with artisan skills that have faded in recent generations carries over, it may well be that within a few decades, solid word-smithing skills may become rare and precious.

The hidden threat from AI art and writing

Even those of us who live under metaphorical rocks—mostly constructed of the stacks of books we’re reading—have heard of the controversy surrounding AI writing and art. Actors and writers went on strike in Hollywood for three months. Artists are protesting across the internet.

To many outside these fields and even to some within them, the narrative goes something like this: Artists and writers work hard to create masterpieces and they are already under-compensated. Now companies are going to use AI to analyze vast piles of copyrighted material and generate similar work without compensating the artists and writers who produced the original art and books used in the analysis. If you love the work of artists or writers, you should be upset about this because your heroes are going to be robbed.

And that isn’t wrong. The fields of art and writing are notoriously competitive and underpaid for 99.99 percent of those who work in them. Adding extra ways for companies to unfairly exploit professional artists and writers is a terrible idea.

Creative Commons image by mu hybrid art house

But all that sounds theoretical and most AI experts, when pressed, will tell you that it hasn’t really happened yet. Well-known artists and writers haven’t actually lost any money to this phenomenon… yet. And at that point in the conversation, most people who paid attention at all, tune out.

It’s a theoretical future problem. I’ve got 99 problems that are acute today.

However, we almost never hear about the actual harm being done right now by AI in the fields of art and writing. It’s likely that that is because it does not affect anyone wealthy or well-known. It doesn’t plagiarize great or original works. It just silently takes the jobs which artists and writers don’t love but which provide the bread and butter for 90 percent of us working in these fields.

Take for instance the little line-drawing illustrations of goofy no-name characters in a child’s math book. A. Who drew those? B. Was that person a real artist? C. Could just anyone draw them?

Answer key: A. Someone you’ve never heard of. B. You better bet they are. C. No way! I dare you to try.

Take the description of a product or service on a website or in a brochure. Likewise, someone wrote that. They might have been just regular staff, but if they are, the copy is probably lackluster. They were most likely a writer or a writer in training. If that ad is any good, chances are that the person who wrote it dreams of writing a book or a short story.

There are thousands, even millions of these little unimportant writing, drawing and design jobs in our modern world. You never hear the names of those artists and writers and you’d have to dig very deep into the small print of credits to find them, if they are even listed. These writing and art tasks are sometimes combined with other roles in the corporate world, but the writing and art aspects of the jobs are often the part that gives the person doing them a sense of purpose and self-actualization.

And many working artists and writers use jobs like this as a “day job” to tide them over in hopes that they may someday be able to make a living creating independent art or stories. And many of those who do “make it” and become professional, full-time artists and writers got a lot of their experience and training from these minor, unsung creative tasks.

AI is taking these jobs. Not theoretically in the future, but right now. AI may not yet be able to create cutting-edge art or completely flawless, nuanced text. But it can and does create simple line drawings for every type of publication under the sun and rough drafts of a lot of technical and advertising copy. Writers become editors of AI text. Artists become technical designers, plugging AI-created images into templates.

And that may not sound so bad, until you realize that with this technology, one writer can edit the text that ten would have previously written from scratch. One artist can format images in an hour that would have previously taken them ten hours to create on their own.

I hear about the results of this daily. A friend mentioned off-hand that her sister who used to write speeches for a major corporate CEO as a full-time job is so “successful” that the jobs of seven other writers have been consolidated and she now writes remarks for seven CEOs and their public relations departments. My friend thought this meant her sister was moving up in the world, but the job she was doing before was also a full-time job. She got only a very small raise to do the jobs of six other writers. And this is because the companies she works for use AI to generate text, which she merely refines.

And the six other writers? They had to find other jobs and given that this is happening across the industry, the chances are that they didn’t find jobs that entail creative writing.

These basic creative jobs are disappearing. They aren’t the jobs artists and writers most want. They aren’t particularly fun or all that creative. They’re just jobs that use and foster writing and artistic skills, jobs that have provided basic livelihoods ever since the invention of the printing press.

No one gets very upset about this in public discussions about AI because those weren’t the sought-after jobs anyway. But the cost is going to be high.

First, writers and artists who have not yet broken into full-time professional work in their fields will have to find other jobs, often more exhausting jobs, often jobs where they can’t utilize their primary skills in writing and art. It isn’t the end of the world, but for many of us these jobs provided not only a bit of self-respect but also a way to keep our skills sharp even when life and “the market” didn’t allow for much time to pursue our writing or artistic calling.

Second, there will no longer be much of a training ground for new artists and writers. You’ll either learn to be outstanding at your craft and then become well-known or you won’t. And this will exacerbate the trend of writing and art being a business where you have to be born into the right family or socio-economic circumstances to have a reasonable shot at a career. It will feed the monstrous celebritization of writing and art, in which a tiny elite make fabulous amounts of money, while everyone else makes little or nothing.

Third and possibly most insidiously, with even fewer paying jobs that utilize the skills of creative writing and artistic expression, schools and universities will eventually cut back their art and writing programs. Surely, people will still dream of being artists and writers and some education in those fields will be available for those who can pay. But when the social usefulness of a trade fades, so does it’s infrastructure.

For me, this is not theoretical, because I saw newspaper journalism undergo a preview of this process twenty years ago. For most of the twentieth century, it was possible for writers, artists or photographers to make a basic living producing material for the many magazines, newspapers and other periodicals that connected the world of that era. There were writers, artists and photographers who were regular employees of these publications, but generally the insatiable hunger for variety meant that there were quite a few freelance opportunities as well.

It was still a competitive and risky business to be in, but it was one that gave many creative people an outlet for expression, a start in the profession and a basic income. Both the expansion of the internet and changes in international news focus after 9/11 changed all that within a few short years in the early 2000s. And nine out of ten of my colleagues in newspaper journalism had to go looking for other jobs.

Many went into completely different fields. Others took up copywriting, technical writing or graphic design in the online world—shifting to fewer, less independent, more constrained jobs. When old journalism colleagues get together, someone will often quip about our profession having gone the way of blacksmithing—meaning that technological and social change has rendered us obsolete.

At the time, many hoped that this was only a market shift. Creative jobs would come back in a different form, they said. We’d be able to write website copy and technical manuals or design ads. And many have, but those were not really new jobs. They existed before and the writers and artists pushed out of mainstream journalism were joining an already crowded pool of content providers in the advertising and technical fields, which migrated online.

In the past twenty years, I have not seen much recovery in the availability of journalism jobs. Mostly the growth has been in the least creative types of jobs that still require some artistic or writing skills—such as technical and advertising copy, jobs where the artist or writer has zero say about the content and is nothing but an engine of creativity, directed by executives.

Just as our old journalism jobs didn’t return and better jobs didn’t replace them, I don’t believe the assurances that AI will only take the drudgery out of art and writing and leave us with the fun parts.

Certainly, those who are at the top of these professions have little to fear from AI at this point. But most paid journalism jobs disappeared twenty years ago and stayed gone. These unsung creative jobs in copywriting and basic art and design are being gobbled up by AI because our societies have chosen not to regulate the way companies can use intellectual property to train AI. That train has already left the station and reversing it at this point would be an immense task.

Coaching kids in writing and story-telling

From the Lawrence University Writing Lab to ESL students, from talented teens to my own child with a learning disability, I’ve coached a wide variety of young students in writing. I was also once a child, experimenting in writing with a minimum of instruction and support.

My experience isn’t all-encompassing, but it has given me some tips I would like to share about how to coach children and young people in writing.

An old saying contends that you should not “teach” writing at all: “Teach children to read and they will write because they cannot help themselves.” And there is something to that.

If you assume writing is simply the paper equivalent of speaking, it makes perfect sense. Once a person has the building blocks, they will self express. But writing (and speaking for that matter) are to skilled story-telling, instruction or persuasion as a slouchy walk is to the skills of a professional athlete. Barring disability, everyone will learn to walk just by passively observing others walk. Almost no one will become a highly skilled athlete, if left on their own.

The actual writing mechanics are important, though there have been excellent authors and story-tellers who did not entirely master them. There are also skills beyond that must be developed and honed. A teacher or coach can be a help (or a hindrance) in this development. For some, a teacher may not be necessary at all, but for most some kind of coaching is helpful and development won’t progress as fast or as far without it.

Creative Commons image by odleywonderworks of Flickr.com

Creative Commons image by odleywonderworks of Flickr.com

Writing can be taught.

Technical forms of writing can be taught in a fairly standard way, in which inner motivation and self-confidence is important but not all-encompassing. However, technical writing without the creative spark is only adequate, even in computer manuals. Skilled and versatile writing, which can be turned at will from concise, clear instruction to gripping, emotive narrative, can only be fostered and developed with practice and dedication.

Today’s media-saturated, hyper-verbal world needs endless numbers of skilled, versatile writers in every field from business to science, cottage industries to Hollywood. The ability to write clearly and with spirit, to direct written (or theoretically spoken) words with deft and precise intention and to employ style, voice and mood as easily as a pro basketball player pivots and shoots is among the most crucial skills for professional success in today’s world. It is also a source of intense personal satisfaction and happiness.

Yet this level of skill is unlikely to mature on its own. There have been cases of amazing, untaught writers, but they are rare and thus all rather famous people. For the most part, writing can and should be coached. But still the most important tips for any writing teacher, coach or parent hoping to foster the skill in a child are the pitfalls to avoid.

The main reason we question whether or not writing should be taught is that it is easy to botch the process and do more harm than good. Here is my list of DON’Ts:

  1. Don’t look over a child’s shoulder while they are writing. Every stage of writing, from the first tracing of letter shapes, through the arduous decoding of plot and tension is a process. Teaching and appropriate materials help, but there is always an experimentation stage. That’s the part where teachers have a tendency to peek and stop the process on the inevitable mistakes. But the process is necessary. Self-correction is much more powerful than external correction. Wait for a result, before commenting and correcting. My most telling example of this comes from my own experience. When I was seventeen, a teacher looked over my shoulder while I was writing a short story in typing class after I had finished the regular assignment. The teacher, who I had a close relationship with, made a comment that was only mildly critical and no doubt was meant as respectful collegial advice. I don’t remember the content of the comment twenty-five years later, but I did not write another word of fiction for five years. I became highly proficient in non-fiction, but I harbored a deep-seated belief that I was not cut out for fiction. I have now published ten fiction books, but retrieving my confidence was a struggle. Silly? Yes. It was a silly teenage reaction. It was also a sadly typical example of the overreaction of young writers,, particularly to unexpected commentary in the midst of the process.

  2. If you must look, don’t comment over their shoulder. I can hear my child’s teacher mutter, “Yes, but we have to watch in order to correct the way the child hold’s the pen. Letting them get away with a sloppy grip is setting them up for a lifetime of pain and frustration.” There may be medical reasons like this to observe. I suggest, either gently forming the child’s fingers on the pen or gently reminding the child from the other side of the room. The fact is that over-the-shoulder commenting is so destructive that it must be avoided at all cost.

  3. Don’t insist on reading everything a child writes. Even a small child will do some experiments entirely on their own. I used to find little scraps of paper with notes to dolls and stuffed animals scribbled in atrocious handwriting and bizarre spelling by my bilingual, learning-disabled child scattered around the house. Older kids will write stories and journals that they will sometimes not want to share. Sometimes we do have to reinforce good spelling, but doing it wrong in a bit of private writing is not actually going to set them in bad habits for life. The language center of the brain is mercifully more flexible than most. Experimentation is crucial to the process and some of it must be done unobserved.

  4. Don’t focus too much on mechanics. Writing mechanics are important—crucial even. This is the medium writers work in, but mastering mechanics can take a long time and it varies widely individual to individual. There are other crucial skills that need to be learned at the same time and too great a focus on mechanics can stunt development in other areas. Far too many children lose all interest in writing at a young age because the focus of instruction is exclusively on mechanics until they have been mastered. But I will never forget the day my dyslexic daughter with severe attention problems first sat at a table for 45 minutes writing without even being asked in third grade. I was shocked. She struggles in every aspect of school. But that day she wrote a story with a beginning, middle and end, including conflict and resolution, in some of the worst handwriting, grammar and spelling ever combined into coherent prose. Her classroom teacher agreed that few among her high-achieving classmates could structure a story like that, though they were far better at the mechanics. And I had never coached her on this. Had I stopped her over mechanics, we might never have discovered that she has this hidden strength.

  5. Don’t criticize beyond the level achieved. By the same token, it is important to restrict criticism to the general level achieved by the student. Many of my students have English as a second language. If I were to criticize their descriptions or sentence structure on a professional level, there would never be anything positive to say. And even the most talented children rarely have a good grasp of plot structure or tension flow. Coaches and teachers must keep comments confined roughly to the level the child is at with a light push toward the next level.

  6. Don’t over-praise. It is not just that over-praise is sickly sweet and children can smell it a mile away. Over-praise also cheapens the currency of praise, which is crucial to coaching. It is essential to find whatever is positive in every attempt, even if it is only effort and one well-chosen word. But comparing the writing to others or inflating the child’s expectations is rarely helpful.

  7. Don’t make blanket statements. It should not need to be mentioned, but unfortunately over time some teachers become overconfident and believe they can make predictions about a child’s over all writing ability based on the work at hand and they feel a need to make broad statements of criticism, such as, “You have a poor grasp of story structure.” This is no doubt true of most students at various stages. However, the comment is unhelpful. It is not specific enough to give useful instruction and because of the sensitivity of young writers (and most adult writers), it can too easily be interpreted as an overall condemnation of their innate talent.

  8. Don’t avoid comment altogether. All this warning about how easy it is to completely mess up the teaching of writing might make you shy about saying anything at all. While comments don’t need to be lengthy, some comment and especially highly specific comments are truly necessary. Simply not commenting at all can imply greater criticism than you might think, and even if you can only comment with your own personal reaction, be specific and as precise as possible.

Creative Commons image by Odleywonderworks of Flickr.com

Creative Commons image by Odleywonderworks of Flickr.com

Don’t let all the prohibitions get you down. There are useful things you can do as a writing teacher or coach. Keeping the DON’Ts in mind is simply a good safeguard. Now let’s get down to the DOs.

  1. Do make sure the child is learning writing mechanics and reading, if not with you, than with someone else. While it is not the top priority at all stages of the process, a solid understanding of mechanics (if not necessarily perfect rendition of them) and copious amounts of absorbed verbiage (if not necessarily print to eyeball in reception) are indispensable for the mastery of writing. Reading is important not only because the child will learn by example the structures and possibilities of storytelling, but also because the more you read, the easier writing mechanics will be to learn. Children with text disabilities will struggle here. I was 90 percent blind as a child and have always read at about a tenth the speed of my peers. My dyslectic brother and I shared terrible handwriting and outrageous spelling—him because dyslexia plays havoc with the way the brain recalls and perceives letters in sequence and me because, although i absorbed vast numbers of books, I used an audio format and simply didn’t read enough words visually to drill the correct spellings into my memory. We both did learn mechanics eventually, but only after becoming pretty solid writers with the help of computer spellchecks.

  2. Ensure quality and quantity of input. Do make sure the child has a lot of stories, non-fiction texts and other useful reading material in whatever format is appropriate. Regardless of the child’s ability to physically read, writing does share this with spoken language. The more a young child is exposed to diverse and skillful language, the more they will be able to express language flexibly and effectively. Read to the child, make sure there are audio books if the child is not physically reading with ease, and tell stories on the fly. Read letters, encyclopedia entries and anything else available. Not all of it needs to be high-quality and none of it needs to be in archaic, formal language, but a wide variety is desirable.

  3. In the beginning, get the child forming sentences… any sentences. If you’re starting at the very beginning with a child or have an ESL student, the first major hurdle is forming sentences. This is NOT dependent on mastery of mechanics, although learning letters, handwriting, spelling and grammar is usually going on roughly in the same period. If forming sentences is a struggle, the surefire way to get it rolling is to provide a list of subjects (either as words—pronouns, names, etc.—or as pictures—a boy, a girl, a fairy, a cat, etc.), a list of verbs (again either as words or pictures), and a list of predicates (either objects in pictures or more complex sentence endings in words, depending on the student’s level). Then play with them together with your student. Mix them around on cards. Try different combinations. Point out how they have to go in a certain order and how that order changes if there is a question. Let the child draw lines connecting their choice of a subject to a verb and then to a predicate. Then gradually take away one list and then another to allow the child to choose freely. Emphasize that there are no wrong choices, as long as the correct type of word is used. Encourage silliness at this stage, e.g. “The elephant skates on the roof.”

  4. Write out answers in other subjects only during the correct stage. When I was a kid in sixth grade science class I was irritated that my teachers always insisted that we write out answers in complete sentences, when a one- or two-word answer directly below the question would have sufficed for clarity. And at the same time, I could feel something very much like a muscle bulging and growing every time I was forced to write those sentences. Don’t give students useless busy work and if they are beyond the stage where good solid sentences are an issue, don’t require this, but for the vast majority of students through about 9th grade, this is good practice.

  5. Write what is necessary. Get students writing letters to friends or family, shopping lists, notes to fellow students, calendars, logs of their hobbies, everything and anything. These things are not narrative writing and the mechanics don’t have to be perfect, but practice is still practice and the risks and emotional costs are lower in these tasks than if every time the child writes, it has to be laden with the significance of a creative writing project.

  6. Do encourage independent attempts at writing. Some parents completely over- or under-react to their children’s writing experiments. Writing is much like drawing at this stage and the same reactions that encourage drawing will encourage writing. Comment warmly, make eye contact, smile and point out some well-executed detail. Praise effort and ask if you can display the child’s finished attempt without correcting it. Bad spelling here is the same as a drawing of a stick figure with only three fingers. Most of us know better than to criticize the drawing at this stage and the same goes for the writing. Instead say something like, “You put a lot of work into that. I see that robot really likes playing soccer. Is that right? Can we put it up on the refrigerator with your brother’s drawing?” Then you can lightly encourage other attempts when there is time and space. “I wonder if that robot from your story is having any other adventures that you could write about.”

  7. Do encourage kids to keep journals, blogs and multi-media scrapbooks. I hesitate to make this a hard-and-fast requirement. Some students are reluctant writers and being forced to keep a journal may only demotivate them further. Others are already moving on to specific writing projects. There may also be structural reasons why journals don’t work in your coaching, such as irregular or infrequent meetings with your student. But if it is at all possible, journaling is a tried-and-true practice for the development of writing skills. Journals can be kept that simply record events, thoughts and feelings, or they can contain a series of writing prompts and reactions. Younger children may write one sentence per entry accompanied by a drawing. Even older children may use drawings, comic strips and artifacts pertaining to the text. These are all useful avenues. The world needs a wide variety of writers and writers of comics and ultra-short ad copy often make more money than long-form writers. If it is regular practice, it is almost guaranteed to be useful and skill-building.

  8. Break stories down into basic parts. When you do get to the point of attempting a short story with a child, often in third or fourth grade, start by asking the child to identify the beginning, middle and end elements of a few short stories read aloud. Then introduce the idea that stories always involve a problem and someone who solves the problem. That “someone” is the main character. The problem and its solution form the “plot.” Whether or not you want to introduce those kinds of specialized terminology depends somewhat on the scope of your writing relationship.

  9. Lead the child to story structure. Once the concepts are introduced, ask the child to try making up a story with you. Some will leap at the chance and want very little direction or involvement from you. That is your cue to withdraw and wait for a result the child is ready to show you. Many other children will be unsure and reticent at first. You can help by asking questions. “Who should solve the problem in the story?” Get a main character identified. Suggest a few ways to start by introducing the main character, such as “There once was a …. named …” Then ask, “Where is this character in the beginning?” Get another sentence worked out that introduces the setting. Then ask “What kind of problem does the character run into?” With some luck, your student will be able to form a few sentences more independently at this point. After one to three sentences about the problem have been recorded, ask the child. “How does the characters solve the problem?” And encourage him/her to wrap it up. This is a somewhat artificial starting point but after a few repetitions the child will be able to think of very short narratives. If the formation of sentences is still a problem, it may be necessary to continue with sentence-forming exercises of various types.

  10. Decode non-fiction. The process for learning to write non-fiction differs mainly in the questions we ask. Ask the child to identify the main idea sentence in the beginning of short non-fiction texts for children, to list some details from the text and to identify a conclusion sentence. Then when a topic for non-fiction arises (a book report, a description of a nature scene, a log of a science project or similar), follow the same structure. Ask the child to start with a main idea sentence, list several details and conclude with a general statement again. These are building blocks a step beyond mechanics. They are also a frame on which the child will hang a variety. of other structures in the future.

  11. Foster writing practice and discipline. Once the basics of mechanics and structure have been covered, if not perfectly mastered, you will find yourself in the tumultuous middle territory between beginnings and a basic skill level. Here the most important factor is practice, practice, practice. Make writing fun. Use creative writing prompts. Go interesting places to write. Set goals and make the sheer volume of words or pages a matter of pride and even competition.

  12. Reward volume, rather than skill. This may seem counter intuitive but it is based on scientific evidence. You can set rewards but they should be focused on the completion of anything, rather than based on the merits of the writing. Studies have shown that rewards do not work well to motivate creativity or highly complex cognitive tasks. Praise primarily effort and the discipline of getting words onto paper. De-emphasize any sort of merit-based competition during this intermediate stage. Writing competitions are only helpful once older students start to demand them, and even then their usefulness can be questionable.

    (Note: This point is not supporting a soft-headed approach to writing that insists that all attempts are equal and students shouldn’t be steered toward excellence. It is simply strategic. While at very high levels of mastery, there may be subjective arguments about which author is better, there are also clear—even harsh—standards in writing as a craft. The goal is to teach kids real, versatile, skilled writing, and introducing creative competition to young writers too soon tends to stunt development, cause psychological stress and thus curtail the massive productivity that is crucial to practice.)

  13. Discuss books, movies and stories in other forms that are important to their generation and culture. Dissect their plot, structure, characters, tension, mood, voice and style. Introducing these elements as something that can be discussed and decoded takes away a lot of the intimidating mystique they often carry. Even something as elusive as narrative voice can be discussed and understood.

  14. Become a writing colleague. Once you have reached a level in which students are writing stories and/or non-fiction beyond a few pages, the teaching process resembles athletic coaching much more than academic instruction. Your role is that of mentor and role model as well as motivator. You provide direction, help to set goals and provide technical advice (i.e. correction and critique). However, there is a shift in the relationship to a less hierarchical teacher-student dynamic.

  15. Present self doubt as normal and a long learning process as necessary to mastery. Some students may be impatient with their own progress at the intermediate and/or advanced stages and they are likely among the most promising writers for their age. They are self-critical and they absorb the false myth within the popular culture that writing, as well as acting and music, is mostly a matter of innate talent. Talent is helpful, but it is likely that students who are motivated enough to question it, have the prerequisites. The fact is, however, that writing, like any skilled craft requires huge amounts of practice, about ten thousand hours of practice in fact. This is a useful gauge that holds true for most creative and professional skills. Ten thousand hours roughly translates as ten years of working a full-time job. Below that limit of practice, even history’s most famous artists, writers and musicians were not skilled, even if they showed promise. Children and teenagers are pretty much guaranteed to be lacking in this area. Knowing that it is normal to need that level of practice can be both comforting and motivating to those who are committed to the craft.

  16. Share struggles and frustrations. It may be helpful to share some of your own struggles along the path of writing. Students at this level find the fact that you had or may still have doubts or struggled with the discipline of writing to be encouraging and motivating. It is fine to admit that you don’t know everything and to show that there are things in writing, such as mechanics which are hard, cold laws, and there are things that are subjective matters of opinion. Eventually, you will even get to a point where you discuss the proposition that even those hard, cold laws should be broken by professionals at times, for specific reasons, such as using idiomatic grammar to portray dialect or general narrative voice.

  17. Treat “writer’s block” as most likely rooted in anxiety. “Writer’s block” is a much discussed topic, but it is also largely perpetuated by myth. Many young writers may think they suffer from writer’s block. Certainly, a person’s mind can go blank from exhaustion, stress, anxiety or other problems, but it is not specific to writing. The most common issue behind complaints of “writer’s block” is anxiety and fear of failure. Part of a coach’s job is to instill an understanding that doubts and anxieties are normal, first drafts are easily edited and putting anything down is the first step on the road to writing success. If you have not had the teaching of this child from the beginning, there may be significant barriers of anxiety to work through. Creating sentences and even paragraphs according to prompts can be made into a game that results in a written narrative before the child realizes they have actually written something that works. This and other techniques can be used to crack open particularly hard cases of “writer’s block.”

  18. Consider the possibility of exhaustion. With more advanced students who develop difficulties after a lot of writing, consider the possibility. of creative burn-out. Learning the discipline of taking breaks and returning to writing, incorporating exercise, food, water and proper breathing into the writing routine is every bit as important to developing writing skills as it is to a budding athlete. Writing saps a particular type of mental energy and either in the short-term—or worse over the long-term-this energy can be depleted. If a student was successful and highly motivated in the past, but is now flagging, this is a serious issue requiring significant breaks, physical activity and the development of healthy long-term habits.

  19. Form a critique circle. Advanced coaching for teens can be done one-on-one and also in groups. A small group of two or three students at a roughly similar level may actually be preferable to individual coaching. Critiquing the work of others is excellent training and learning discernment while absorbing the criticisms of peers is crucial. That said, rules of critique need to be strictly enforced and shared by the coach or teacher. Criticism must be focused on a specific issue in a specific piece of writing. As mentioned earlier, it is not the place of a critique to make blanket statements about the abilities of the writer. At maximum, you may mention that a similar issue has come up before.

  20. Question your own knowledge and assumptions. Coaches and teachers must also keep in mind that even on specific issues, we don’t always know better than our students, even if we have vastly more writing experience. For example, one of the best writing instructors I ever had was a professor at Lawrence University. I was consistently the student who produced the highest word count and other students were nervous about critiquing my work, so the professor was rightly a bit hard on me. My most advanced work at the university was a short story about Ukrainian border guards, using an experience I had while studying abroad in the former Soviet Union as research for the setting. The professor, who had never been in this strange and surreal locale, delivered harsh criticism of my use of setting and social norms. Fortunately for my shaky self-confidence as a writer, there was an Eastern European student in the class with the guts to tell the professor that he was wrong. I too have been wrong on topics my advanced students know more about than I do.

  21. Require eventual sharing of some work. You may encounter students who appear to be writing, even writing large amounts of material, but never feel ready to share it. As you can see from other points, this is a tricky situation. Some solitary process is necessary and yet clearly there comes a point where not sharing one’s work becomes counterproductive to development. It is hard to know exactly where this line is with each individual student. But most of the time, a student who won’t share anything is suffering from extensive performance anxiety. Some students with significant ability will go so far as to fail writing courses that base the grade solely on pages filled, rather than turn in writing assignments. Try a variety of different methods to help students through this. Group critique sessions may be too intimidating at first, but a student may be open to sharing only with a teacher or only with a single peer. There are also peer, sharing websites today on the internet, where a student can choose an anonymous user name and share a sample of work to be critiqued by others. While this approach has it’s risks because some online critiques are intentionally harsh for sport, it can also alleviate anxiety as the student sees how reactions to his/her work compare to that of other beginning writers.

I hope these tips are helpful to teachers, coaches and interested parents. Writing, in the end, is a creative craft like all others. Practice is key and talent may manifest in unexpected ways.

Getting past the beginning of a novel - Advanced writing tips

So you’ve got a bodacious idea and you’ve written the first 20,000 or 30,000 words! You’ve got the gumption to start and the grit to put your butt in the chair and write through the wee hours of the morning or on your coffee breaks or whenever it is you have manage to squeeze in your writing time.

Congratulations! You’ve already beat out 99.75 percent of the competition. A lot of expert writing coaches like to quote the “Five percent rule.” The five percent rule says that of all the potential novel writers with an idea only 5 percent of them will ever start on it. And only 5 percent of those who do anything with their idea will make the time and discipline themselves to sit down and write regularly.

Creative Commons image by Misticsartdesign via Pixabay.jpg

Creative Commons image by Misticsartdesign via Pixabay.jpg

I’m not sure if the numbers are actually that exact. But if you’ve reached this point, the end of the beginning of a novel, you have fortitude and courage. That’s undeniable.

And you have also just run into the steepest and scariest writing hurdle yet. According to the five percent rule, getting past the beginning should only cull out another 95 percent of the prospective authors out there, but this one feels bigger to a lot of us somehow.

Maybe it is because the people who didn’t make the first five percent cut really weren’t serious at all, so there was no pain involved. They just had an idea and didn’t pursue it. And the people, who didn’t get around to making a real start and didn’t manage the discipline or time to put their butts in their chairs. didn’t really sacrifice anything beyond mental anguish and a fair amount of whining.

On the other hand, the writers—yes, now really anyone who got this far is a writer—who falter at around the 30,000 word mark have worked hard. They’ve disciplined themselves, made real sacrifices to get the time to write and faced down fear and shame. And still… only a few will make it.

Writing coaches are supposed to make it seem like all the others will fail but you personally are the star who will not. I’m not making that call. You’re one reader and the bitter reality is that if one hundred writers at this stage of a novel read my blog, only about five of you will actually finish that novel. Fewer yet will ever see it published.

BUT… (And this is a big but.)

These statistics are about the novel, not about you. Most writers—I might even say, “hopefully all writers”—will start at least one novel they toss before they finish their first book. If you don’t, how do you learn and become an awesome writer?

We need ten thousand hours of writing to make a master, just like every skilled craft or art. So, if your novel falls by the wayside, that doesn’t mean you fail as a writer—just that you need to succeed with a different novel.

But this post is for those who have an idea they are convinced is a winner, those who have reached the end of the beginning and have the proverbial genitalia to keep on.

Let’s face it. It’s heavy going. No one gets past this one without some sweat, tears and likely some blood, whether fictional or actual.

If you are an expert plotter and have spent years on world building and have a detailed storyboard, maybe you have no idea what I’m talking about and you’re sailing through your manuscript without any trouble. But then again, if that were the case, you wouldn’t be reading this post.

If you’re like me and most other intrepid wordsmiths, you know the dreaded 30,000 word marker. Very possibly you’ve been here before. Maybe several times. And it might as well be the grim reaper.

There is something about reaching this point in a manuscript that makes writers wilt like that houseplant you forgot to water since you started this novel. No, you didn’t just run out of gas. It happens to all of us.

You start with an exciting idea and all the enthusiasm that goes along with it. There is very likely at least one early scene and possibly an ending and several other scenes firmly in your head before you start. You have a character or characters you like, a great setting and a unique premise. That can get you through 10,000 words without breaking a sweat.

You’ve got the opening description, the initial action and the premise to describe. In short, you’ve got clear goals that anyone with a couple of years of dabbling in writing can handle.

But I hate to break it to you. That’s the easy stuff.

Beginnings are important and must be brilliant and all that, but you know you can go back and edit, so you probably didn’t sweat rivers over it. Now, however, things get hairy.

You get to a certain point in writing your novel (usually somewhere between 20,000 and 30,000 words depending on the type of plot you’re using and how much plotting you did early on) and you suddenly feel like you’re slogging through thick mud while carrying a fifty-pound pack.

How did this happen? You didn’t start out carrying a pack. Did all that positive energy just evaporate? Are you just a wimp without staying power?

No and no.

There is some small comfort in knowing that your exhaustion is completely justified. And it isn’t just that you’ve been cooped up in your basement staring at a screen for too long, although if that’s the case, remember that pacing yourself applies to writing as much as it does to running a marathon.

The 30,000-word marker is a different sort of exhaustion though.

Here’s the first key to getting through it: That fifty-pound pack is real.

OK, you can’t actually weigh it on a scale. But you are carrying a massive load after writing 30,000 words. You are carrying around in your brain all the bits and pieces, character traits, setting details and subplots that you subconsciously or consciously know you are going to need to remember later on. Depending on how many notes you’ve been keeping and how organized you are, this mental burden can be enormous.

Hopefully, even if you’re a write-by-the-seat-of-your-pantser, you have written down some notes about your major characters and main plot, at least the basics up until now. Pantsers are more likely to collapse at this point than plotters. It is one of the places where plotters can be justified in a bit of their smugness.

But plotters will have a burden too. Even if you write everything down scrupulously, you will be memorizing where you wrote what and how to find each piece of information. And there are always details you didn’t put in your notes, which is why your notes are not actually the novel, though their word count may be pushing a close second.

So, the first thing to do when you feel the sluggish doldrums at the end of the beginning descend upon you is to update your notes. Even if you’re an avowed pantser, now is the time to do a bit of plotting. Write character sketches if you haven’t yet. Make an outline of your plot or a story board, if at all possible. As you put down some of these burdens on paper, you will feel lighter.

If you have extensive notes, look through them. Make sure they are organized and remind yourself where to find things. Think through any plot holes that may have cropped up. Untangle and discard what has turned out not to be useful. Lighten the load.

The end of the beginning is also a good time to take a break from writing if you’re an intensive writer, spending hours writing each day. Get out in nature, spend some time with people or sleep all the hours you want for once, whichever meets your needs.

But don’t let go entirely. Many a good book has died because the writer went on a break at this point and didn’t actually come back. The break may feel way too good.

Set a limit or a deadline to get back at it. And then sit down and get back into it, no matter what.

OK, not entirely “no matter what.” As I said before, some projects need to die. Every writer needs to leave a few unfinished novels on their creative compost pile. So, don’t break yourself on something you have realized wasn’t a keeper. But if you are still convinced this is a keeper, put your head down and power through.

That is the third thing—and possibly the most crucial—about the end of the beginning. To some extent, you just have to push through this difficult time. It is likely that your plot or your characters are more complicated than you thought. You’ve realized you need to go back and change some things. Or you’re worried because you still haven’t figured out some major plot points coming up.

Whatever the specifics, this is a tough stretch. It’s uphill and there is no second wind yet.

Remember again that you can edit later. Keep in mind that this is normal for writers. It’s a natural part of the process of writing a novel. Take your best shot at how the plot needs to go and write it.

When you get to the 50,000- or 60,000-word mark and those last few puzzle pieces drop into place in your plot conundrum, you can go back and fix whatever you’re messing up now.

Yes, puzzle pieces dropping seemingly of their own accord happens far more often than a purely rational view of the writing process would indicate. And yes, you are messing things up at this point. It’s pretty much impossible not to. Don’t fret about it.

Getting past the end of the beginning is almost always messy or rugged or both. But by putting down some of your mental burden, taking a carefully limited break and pushing through the urge to throw it all in the recycling bin, you can crawl over this hurdle.

How much is too much (or too little) description in fiction?

The echo of automatic gunfire bounced off the gray, cement buildings, making it impossible to pinpoint the direction of the threat. Trash scuttled along the gutter in a stiff jab of wind. Sand stung her eyes.

The girl crouched in a doorway, the stench of sour cabbage and old grease washing over her from inside. She gnawed on the nail of her little finger and tried to remember the map of streets between here and the old railroad yard. She couldn’t afford a mistake now.

The rapid cracking of more shots just a block back along the street forced the matter. She darted out, along the wall and away, slipping through the rubble like a little brown squirrel, lightning quick and nearly silent.

Some of the most common questions I get from students are on the issue of description in fiction—how much, when and where?

Creatove Commons image via Pixabay

Creatove Commons image via Pixabay

Budding writers often receive lavish praise for description in school. Most general education teachers and even a distressing number of creative writing instructors, view almost all description favorably. It is creative, after all. It fills up assignment page quotas at a gallop and the students who use description are refreshingly motivated.

What isn’t there to love about it?

Well, lots actually.

Writing description is like playing the piano. Unlike most musical instruments, pianos make nice-sounding notes with the press of a key. All you have to do to feel like you are playing the piano and making nice sounds is to play the keys with a bit of grace and not bang on them. Once a small child learns to stop banging and to press individual keys, the sound is relatively pleasant and even pretty at times. It is motivating because it is easy and it garners praise.

But just as playing real music on a piano is a far cry from that gentle random tinkling, writing great description is complex, requires long practice and is immeasurably more rewarding than the initial experiments.

Here are the crucial questions to consider when writing description.

1. What is description and why do you need it?

After they discover that their initial descriptive prowess does not actually make regular people—who are neither their teachers nor their parents—want to read their writing, many beginning writers careen violently in the other direction. They strip all description out of their fiction and stick to action verbs and dialogue, like it’s a fundamentalist religion. Some very stereotypical fiction (and screenplays) can be done this way, but it has the staying power of popcorn.

Description is part of how we convey setting, character and mood to the reader. More importantly, it is the gateway through which the reader enters the world of your story. While a gripping plot and excellent dialogue are arguably more important on every page of a story, description opens the door for your reader.

We experience fiction primarily through our senses—sight, hearing, smell, touch and taste. It isn’t the actual page we see or even the movie screen. In order for a reader to fall deeply in love with a work of fiction, recommend it to their friends and make sure to read everything else by the same author, that reader must experience the story to some degree physically. It’s description that jump-starts that process.

The reason why narrow genre fiction needs less of it is that there are already a lot of description assumptions that readers come into each story with. The entire genre aids in developing the sensory experience. Even there, description plays its essential role, only in a different way.

2. What description is not

Description is not plot or story and it never can be. It can’t even be character, though it can try.

It’s like the old adage that children do what their parents do rather than what they say. Description is like a parent telling a child to do something. If done well, it may be memorable and valuable. But if it isn’t backed up with coherent actions and purpose it won’t matter for long.

Description may be enough for a newspaper article in the features section. There we describe characters, locations, scenes and social dilemmas and leave them for the reader to resolve. But despite the literary-term “character sketch” description does not make a story.

Problems and actions attempting to resolve problems make stories. Description may help. That’s all.

3. How do I know if I put in too much description?

The grip that a work of fiction has on the reader is like a kite string. When I edit a work of fiction it feels as if I am flying a kite. The kite is the reader and the taut string is the pull that keeps them reading. The first rush of the opening must be a powerful enough burst of speed to propel the kite up. But then if the kite is driven only by the pilot running around on the ground and there is no wind (metaphorically plot), the kite would sail up for awhile and then drift dully to earth, just as surely as it would if you let go of it and let the wind take it entirely.

Tension in fiction is much like the tension in that taut kite string. It is the pull between the wind of plot events and the striving of the characters. It is the only thing that won’t let the reader drift away from your story.

All this is to say that description plays only an indirect role in the basic physics of the relationship between plot, character and tension. Description is crucial to the reader’s experience of the events of the story, but it must not interfere too greatly.

Excess description has the tendency to slacken the tension of that kite string. Too much and the kite falls, the reader loses interest and abandons the story for something more engaging.

So, as you read over your work in editing, keep that kite string in mind. Judging when the string goes slack is somewhat subjective and it certainly varies with tone and genre, but you can develop an intuitive sense for it. If you feel the line of tension through a scene slacken, look to the descriptive phrases in the scene. Too much description is not the only problem that can cause slack tension, but it is the easiest such problem to solve.

If cutting excess description helps then you have likely resolved the problem. Professionally this trimming of wordy text is called “tightening up the prose” and that refers to tightening the tension, just like a kite string.

Some writers today complain that classical writers had it easier, that they were allowed lengthy descriptions of landscape, clothing and the faces of characters, while readers won’t give us the same chance to develop depth in a story today.

There is some truth in this lament. Fiction used to be much more difficult to come by and readers were less likely to put a book down due to a bit of slackened tension. Today’s readers have a lot of distractions and even more options.

It is true that sometimes depth of description is sacrificed today to the gods of reader attention in ways that do not actually make for better writing. But the conditions of entertainment-scarcity of old were not necessarily superior. They allowed for some wonderful depth in some of our classical works, but they also spawned some very long-winded, boring drivel written by privileged white men who only got to be published and even mildly famous because of their random fortune of birth.

The bottom line is that today’s conditions are what they are. They force you to write tight, if you want readers, and that can be a good thing if you focus on honing description to be as powerful and evocative as possible.

4. How much is too little description?

There are modern examples of fiction with too little description. The plot may be snappy but it feels hollow and the reader cannot experience the story sensually. Any trend can become too extreme.

The basic role of fiction still hasn’t changed since ancient times. People read fiction to relax. While fiction often competes with various multimedia entertainments today, many readers seek out reading specifically for the quiet relaxation it offers. That means that we do need some description and quite a lot in literary, fantasy and romance genres.

All description, even in a literary genre where you can theoretically be more relaxed, should strive for brevity and power. The key is to provide a few “evocative” details that open the door of sensory experience and lead the reader’s senses to take over the task of description.

A story must have enough description, given all the circumstances of genre and readership, to start the reader’s brain on the sensory experience. This can often be done with a single phrase or even a single word if that little detail is well-known enough to the readership that the writer can be reasonably sure it will jump-start sensory memory.

If a fantasy author mentions “the smell of leather and sage” it is very likely that most fantasy readers will instantly connect to a sensory memory of just those smells and a lot of other details can be left out and assumed. This is because fantasy readers tend to be the kind of people to own leather items and to have visited places or shops that smell of sage. Such readers will start to see muted greens and earth tones in the clothing of the characters without the writer mentioning color. They may envision natural landscapes or faces roughened by weather, even if they aren’t described.

If a crime or detective author mentions “the blood and vomit spattered on the floor of the interrogation room” their readers will likely construct an entire scene in their minds complete with unfriendly, windowless gray walls, a single lamp, a bare table and a hard chair, even if they have never personally been in such a place because they read a genre in which such descriptions are very common.

This is a bit like cheating, but it is legal and in many cases desirable. You pick just the right detail and thus skip whole paragraphs of description, if your detail evokes a similar scene for your readership.

There are two methods in this kind of cheating—1. banking on reader experience and 2. exploiting genre conventions. The more you know your readership and your genre the easier it is to use details that will evoke sensory experience for those readers and thus free you from the need to provide further descriptive details.

Unfortunately, we can’t always count on enough shared experience between readers to do away with most description. This is another reason why some old fiction feels uninspiring to modern readers. Simply put, the author’s assumptions about our experience and what will trigger our sensual responses are no longer valid due to changes in our society.

There are also plenty of things you may want to describe in fiction which you can be pretty sure most readers have not encountered in physical life. In fact, if you are describing mostly only things that are so common to the genre that they don’t need much description, your work isn’t going to be very original.

So, description isn’t going out of style. Get used to it and use it skillfully.

5. How can I make my descriptions better?

Better in description generally means more “power.”

Power? Like short, snappy sentences?

Well, sort of. Shorter and more varied sentence lengths help, but when we say “power” in description it means the power to evoke and thus bring the reader into the story physically.

Fortunately, there are some fairly easy ways to increase the power of your description. This goes right back to elementary school, where you learned the parts of speech—verbs, nouns, adjectives and adverbs.

Verbs are inherently the most powerful part of human language. It is likely they were the first actual words, given that pointing likely took care of initial nouns for prehistoric people. Nouns are the next most powerful part of language, followed by adjectives.

The weakest of the non-grammatical, substantive parts of speech are adverbs. This is why your writing instructors and how-to books tell you to avoid them.

It is much better to use a verb that describes the entire action, as in, “The officers pounded up the steps and charged into the apartment,” rather than common verbs with adverbs, such as “The officers ran forcefully up the stairs and came into the apartment fast and furious.”

The first example happens to be shorter, but even if it somehow wasn’t technically shorter, it would more easily draw the reader’s senses into the story for reasons that go deep into psychology.

The same goes for nouns. It is better to be more specific with your noun than to use a common noun and an adjective. It is better to write “poodle” than “small, white dog” unless your narrative absolutely requires the vagueness.

Adjectives are weak enough that it is better to avoid them, if it doesn’t cause other complications in the text. Adjectives ending in -ly are notoriously the weakest of all. Many writers do a search for “ly” during editing and specifically analyze each adjective with that ending to see if they can safely cut any. This isn’t to say that you should never use them, only that it is worth looking to see if there is a stronger alternative.

If a paragraph was a savory soup, verbs would be the broth, nouns the meat and veggies, adjectives the salt and spices and -ly words would be things like protein powder and vinegar that you add to some soups when it is really necessary but would not want in any significant amounts.

This advice comes with one very large caveat, Almost every writer who has learned this step has at some point realized the wonderful tool of the thesaurus and been put under its evil spell for a time. Don’t get me wrong, your thesaurus is not inherently evil. It is a good tool for reminding you of descriptive synonyms you may have forgotten.

But whatever you do in writing, resist that temptation to go window shopping through your thesaurus and pick out a nice-sounding word that you aren’t otherwise acquainted with and stick it into your sentence because it is more interesting than its common alternative.

A good rule of thumb is that you should not use a word from a thesaurus if you have never encountered it in speech or in a written work that was not intended to describe the word itself. Your thesaurus is for reminding yourself of words you knew already, not for coming up with new words. There is nothing that screams “amateur” at readers more than a writer who appears to be using unfamiliar descriptive words.

Putting it all together

Honing your descriptions to make them brief and powerful will help your current story and boost your overall writing skills. It is also fun and just as description brings readers into the world of the story, it can transport you there as well.

And that crucial for coordinating scenes and writing great dialogue, but those are issues for other posts. Check out my other advanced writing tips here.

Winning fans is more than just hooking readers

As a senior in college I bombed out of my first journalism job interview on the question, "What is the most important thing in a newspaper story?" posed by a small-town newspaper editor.

I had given up on figuring out the "right" answers because the editor had already told me he didn't think a legally blind person (or even just anyone who couldn't drive) could be a newspaper reporter. He only asked this question to confirm his biases, so I told him my actual opinion.

"Good research and real facts." 

And arguably for many readers that is the most important focus of a newspaper story. But of course, I was wrong in journalism orthodoxy.

Creative Commons image by Glenn Strong

Creative Commons image by Glenn Strong

The standard answer to that question is "the hook." The hook is technically part of the lead, the first paragraph. The hook is often, though not always, the last sentence or phrase in the lead, something surprising, snappy, intriguing or shocking enough to force a good portion of readers to keep reading for at least a few more paragraphs. 

Journalism theory has it that it doesn't really matter if readers finish the article. The important thing is that they read enough of it and other articles in the paper to A. see the ads that fund the paper and B. decide they actually need the paper and subscribe. At least that was the theory, back when print newspapers were the primary form of journalism. 

There is a similar theory in the book industry today. The cover art, the blurb on the back of the book and the first few paragraphs of chapter one play much the same role as the hook in the days of old. And we still talk about "hooking readers." 

The idea is to give the reader a little thrill of recognition—"Ah! This is a book I'll like"—a sense of tribe. You play into the desires of the given genre and provide enough momentum and adrenaline to keep them reading. If you want to catch today's readers, swimming around in a bookstore or at an onlilne shop, you need something with some punch because there are a lot of distractions. 

Both the old journalism version and the modern book-selling version are true as far as they go. The journalism lead and hook got readers who were just casually perusing a paper to actually read it. I did eventually go on to learn to write a pretty good hook as an international newspaper stringer. Thank you very much, Mr. Small-Town Editor. 

But there is something that the doctrine of the hook does not take into account—a crucial factor that is the deal breaker in today’s book industry.

Let me illustrate with another story from the trenches. In 2007, I landed a prestigious Manhattan agent for a memoir. The agent loved my book but didn’t love my hook. She insisted that I rewrite it to put the most suspenseful and violent scene first and then handle the rest of the book as one giant flashback. This is done a lot and it isn’t actually as bad as it sounds, if it is done well.

Most of my memoir was about being a blind kid from the back of beyond who got scholarships and somehow ended up in the high-pressure world of international journalism. I started it at a crucial point of no return, while the agent wanted me to start it almost at the end of the chronological story because there was an incident that involved me running from a machine-gun toting mob in the midst of an interethnic skirmish in the Balkans, which is sadly a good part of my journalistic claim to fame.

I love to read memoirs in general. It’s probably the genre I read most and I am not the kind of reader who looks for shock and awe in the hook. I look for character and an engaging narrative voice. But I’m probably not the norm. So my opening, which focused on drawing the reader in through character and voice, made the agent nervous.

I rewrote the hook and made the agent happy. But the book still isn’t published.

It was well written as far as it went, but it was a journalistic memoir by a journalist who was never famous. It should have been a memoir of self-discovery by a blind person with too much to prove, because that would have at least stood a chance in today’s book industry.

But that would have required a different kind of opening, less the traditional hook and more voice and character.

What the editors of 42 publishing houses told the agent, which both of us should have known from the beginning, was that as good as the book was, no one cares if they don’t know the author. If it’s a book about a journalist, that is even more true.

In newspaper journalism “back in the day,” you were assuming the reader already had the paper in their hands. And many readers had no real choice about which paper they were going to read. They read the local paper and possibly one national paper. They could choose among the national papers but they weren't likely to switch just because of less than snazzy hooks. They were much more likely to switch if a paper proved to be either boring overall or full of shoddy research. 

No, the purpose of the hook was first and foremost about the ads around the article. Get eyes on the article and you had eyes on the ads. That’s what advertisers wanted and because they funded the paper, their interests were paramount.

Reporters also wanted to hook readers into their particular story, so their interests coincided with those of the advertisers when it came to writing a good hook. It was more important to a writer that a reader start reading their article than that readers would love them specifically. Bylines were small and usually unnoticed.

Today writers have to contend with a very different landscape. Audiences are much less captive. The hook may get a reader to start reading but if they stop reading immediately afterward because the writing is bad, the content is non-existent or the voice is boring, nothing is gained.

No matter how good your hook is, readers can and do pick up ebooks and stop reading them within a few pages. In some ebook systems, this even means that they don't have to pay for the book. Similarly blogs are only really helpful to the writer if readers come back again and again to the same blog. Hooks are still part of the equation but they are no longer the defining skill of a writer. 

Some ad-dependent bloggers will still use hooks in much the way old-school newspaper reporters did. There are snazzy, intriguing hooks and often a sad lack of any substance or resolution of the mysteries raised.

That isn’t my blogging strategy. The reason for that--beyond the fact that I'd rather work my day job as an ESL teacher than write boring copy--is that things have changed. Today the focus is on readers rather than on advertisers, and that's a good thing for writers. Frankly, writing to the taste of readers is much more fun than writing to the taste of advertisers.

Today a writer's job is not so much to hook readers for a few seconds but to win fans for years to come. We want readers to finish the post or the book and then reach for another one and another one by the same author. That is what keeps the lights on so that writers can keep writing. 

Don't get me wrong. There are still gimmicks out there and people making money off of gimmicks but ultimately readers will figure out when something is a gimmick. There are people cranking out "ebooks" which consist of just a few pages of new material, while the majority of the pages in the book are stuffed with the author’s old material, old blog posts, promos of other work and so forth. The writing, even what new material there is, in these "books" is also not great. For some strange reason, the Amazon algorithms favor lots of releases by the same author in a short period of time, so there are people making some money that way until readers catch on. 

But what is it that will win real fans? What will grab the people who will remember an author's name and seek out the author's work or recommend it to their friends? 

Three things:

  1. Good writing craft,

  2. Consistent delivery of what a specific group of readers wants. 

  3. And a distinct and addictive author voice.

Readers become fans when the book or other material they are reading holds them in a kind of spell that feels very comfortable and which calls to them enticingly when they are doing something else. The elements that go into this spell are voice, character and story, usually in that order.

It can be argued that grammar, punctuation and spelling, the nuts and bolts of writing are an inherent part of voice. If your work is littered with typos, it is like your voice is squeaking. It isn't pleasant and it breaks the spell, no matter how lovely your characters or story are. But of course there is much more to voice than nuts and bolts.

Essentially, "voice" refers to the tone, humor, cadence, dialect and closeness of your narration. People read for a kind of human contact. It's like being friends and as such winning a fan is like being a good friend.

I don't say It's like "making a friend" because it isn't. Writers aren't friends with every reader. But readers feel a bond of friendship with favorite authors nonetheless. And if you, as a writer, can provide the kind of voice that your readers need to hear from a friend, then you're halfway home.

Naturally not every reader needs the same kind of friend or even the same kind of friend at all times. I sometimes read straight forward thrillers, sometimes epic fantasy and sometimes humorous YA, even though I'm over forty. Each of these genres plays a different role, much like different kinds of friends. Sometimes I need a more humorous friend, sometimes a serious one who gets the heavy despair I'm feeling in the world right now and has resilient grit.

So the first thing to remember about voice is that you can't please them all and you shouldn't try. The worst thing you can do to your writing--other than litter it with typos and convoluted grammar--is try to make it for "everyone." Something that is for everyone is necessarily bland. And while some authors may get away with bland, you'll notice that they are already famous. Not-famous writers like me and you will have to stand out and that means deciding who we're talking to (our target audience) and what kind of friend we're going to be (wry, dark, gritty, whimsical, etc.). 

Beyond that, voice is about making the reader comfortable. You don't want to be too long-winded but neither is this a contest to see who can use the least number of words, the way it often was in newspaper journalism. Readers today read to relax more than anything else. So your voice should be one that matches what your specific readers need and makes them feel good.

You want to have a clear and identifiable voice, so that a reader can pick up an unlabeled page of your writing and be able to name the author. That would be the ideal.

Just as the nuts and bolts of writing are a prerequisite in voice, understanding the specific needs and expectations of readers in your genre is crucial. It is possible to write in the gray areas between genres, though finding your readership will take longer. Genres need not be restrictive boundaries, but be aware that readers will latch onto you for something specific and the more you can consistently provide their the fix they need, the longer you’ll keep readers and the more they’ll turn into actual fans.

An old axiom says beginnings hook readers and endings create fans. My last post told you my low opinion of endings. I don't agree with the axiom anyway. It's a cliche that may have been true in another would where reading had a different position in our entertainment industry. Today, when you can access just about anything, anywhere, right this second, you need quite a lot of good stuff between the beginning and the ending.

On the bright side, what is hard for you is also hard for other writers. You don’t need all the fans, you just need your own tribe.

Fiction isn't life but a good book should make us live life more fully: The final book of the Kyrennei series

Light of the Shield (Book 6 of the Kyrennei Series) has been released.

I have never liked endings in books. I usually don't like them even in my favorite books. I don't mean that I don't like happy endings or sad endings. I don't even mean that I don't like when a good book ends because then it is over, although that has been an issue a few glorious times.

No, I just don't like what endings have to do.

In fiction, when you write an ending, you have to tidy things up, tie up loose ends, bring subplots in, show why this or that happened and wrap up neat little packages. Everything needs a reason or at least a purpose, even if that purpose is to show randomness. That's what fiction is. It's a way of making sense of life. 

But something in me always rebels.

Life isn't like that! Or at least the logical, linear part of me clings to that belief. If life was like fiction--if everything made sense--it would be an even scarier world than it already is. Maybe that's one reason why I don't like endings.

Beyond that, I find them to be too predictable, too convenient and too unrealistic. Endings are like sex scenes. There just aren't very many creative, original, non-cliched ways left to pull one off. 

Ending the Kyrennei series, a story I started when I was less than fourteen years old, was admittedly tough from a technical writing standpoint. This story grew and evolved with me, and traveled in the back of my mind as I became a freelance journalist. It's a story I poured so much of my imagination into for so many years that ending it by putting the last part down on paper where it no longer changes was one of the hardest tasks of writing I have ever completed.

I was determined to make the ending as emotionally real and creatively honest as the rest of the story, even though I often feel endings lack in exactly those qualities. In short, that's why it took so long. I know a lot of readers have asked me where the ending is. And I finally have your answer. 

The story that started with Aranka Miko and bound you to a dozen other characters in the process finally has it's conclusion. It's one that meets my high standards and I hope it will both entertain and satisfy you. 

This is the final book in an epic series. The fifth book was almost an ending, more so than some of the cliff-hangers early in the series. At the end of Path of the Betrayer (Book 5) there was some resolution. Kai Linden and Elias Miko completed an insanely risky mission and saved the lives of hundreds of Kyrennei. Although their world is tenuous and J. Company is forced to take refuge in underground caverns, they do find refuge. Aranka and Kenyen are also safe for the moment. Many readers told me they thought that was how things would remain.

The idea that the the resistance could truly overcome the Addin is as unthinkable as our chances of achieving world peace, healthy democracy and ecological sustainability in our world. It is what we want but there are forces that stand in the way that are far stronger than any of our known weapons.

The one major piece that is unclear and still really sad at the end of Book 5 is Maya. Kai did manage to rescue Maja during that terrible mission. But she is unconscious or at least unresponsive and has clearly suffered a lot. There are also plenty of loose ends that haven't been tied up throughout the series.

Thus Book 5 provided the ending we see as possible in our world. If we fight hard, we might be able to achieve a measure of safety for a few of those closest to us. We will then stand vigilant against the darkness and aggression in the world and mourn our losses. Many questions never get answers. And there are some who we cannot save, even those we love the most. 

The challenge of the final book in the series is how to create a vision of hope and also make it one that will not betray the authenticity and realism of The Kyrennei Series. How can Maya survive what she has undergone? Is this all we get? Like Kai, we are stripped of everything that truly matters, even our core principles, and left with survival and survivor guilt? Can those who fight for freedom and justice ever win a battle that actually matters in the long run?

These were the questions I set out to answer in this final book of the series. It begins with Kai as he enters the rebel base in an underground salt mine, holding Maya unconscious in his arms. His parents were taken by the Addin. He is a fugitive and because of the success of their mission, he knows the Addin leader Marti Bloom will expose the fact that he betrayed the resistance and the Kyrennei in his apparently futile attempt to save Maya. What little has been won came at great cost. 

While he waits for Maya to come out of a comma, Kai begins training as a scout, learning Kyren and the rest of Aranka Miko's dearly bought secrets from Elias Miko and other teachers. But he keeps to himself and spends every available minute sitting at Maya's side, even though she is unresponsive. 

It isn't a situation that can last and when Maya is finally taken from him, Kai has only one thing left to fight for, one person he might still be able to save. But with martial law declared across the United States, the attempt is an obvious suicide mission.

That might not sound like a promising beginning for this end game. But keep in mind what I said before. The situation is hopeless given the weapons we know we have at our disposal. It is easy to forget the weapons of solidarity and mutual defense. They have been lost in time, both in today's world and in the world of the Kyrennei Series, but they did exist once. And if such solidarity can be found, then hope will arise in places we never imagined. 

Read Light of the Shield, the final book in the Kyrennei Series, here. It is available in Kindle and paperback formats.

Writer-to-writer critique: the boot camp of the craft

The simple technique that will teach you to write better than any other method, class or book

For as long as there have been story-tellers, we have commented on one another's work. Writers, poets and bards alike--we are a mouthy bunch.

Sometimes these comments have taken the form of criticism, ridicule, jealousy or insult. And many writers and story-tellers have been greatly harmed by the comments of others, suffering blows to confidence and motivation. 

Creative Commons image by Robert Couse-Baker

Creative Commons image by Robert Couse-Baker

And yet, the comments of fellow writers can contain gold. I know of no other way to learn the craft of writing faster or better than through the sincere cooperation between two or more writers. And based on the comments of some of my favorite famous authors, it seems clear that no writer is ever "beyond critique" or at a level where the comments of colleagues can no longer help. 

Critique--the term used to differentiate constructive criticism from tearing down another writer--isn't just useful. If done correctly it can also provide great motivation and pleasure. It is very rare that anyone, other than another writer, wants to discuss in detail the ins and outs of your writing project.

Even your most avid readers (and your immediate family) are likely to grow weary of your writerly obsessions. This isn't that different from any other profession. My husband and his buddies can bore me to tears with endless technical discussions about surveying and cartography. (Just measure it and draw a line already! What is the big deal?)

My husband assures me that even though I think my profession is creative, vastly more fun and endlessly interesting, he finds long conversations on the finer points of writing just as boring. And this is why we need fellow writers. 

While the practical method of writer-to-writer critique may be well-known and may in fact seem intuitive to many, I have found that parts of it strike fear in new writers or lead others to abuse the trust and claim authority they don't have. Beyond that readers often don't understand the tenants of the system through which their favorite books, movies and TV shows are made. 

It is worth setting down the rules for critique. This is a starting point for writers' groups as well as useful information for everyone involved in the process.

1. There are skills that can be learned in writing. Experience is to be respected.

2. At the same time, a writer of any level can usefully critique the writing of a writer of any other level. The critique may have different uses, but even the critique of a novice can be helpful to an open-minded master. It is at the very least the honest impression of a reader. No such critique should be dismissed out of hand or ridiculed. 

3. Critique may be done for compensation, in trade or simply in good faith. Critique does not have to be reciprocal but the terms should be agreed upon in advance. Critique is always of value, even if it is not compensated in which case it is a valuable gift of time and attention.

4. On average, about seventy percent of comments in any given critique will be useful or pertinent to the writer. No writer is obligated to agree with or to use suggestions made by a critique partner. 

5. Rules of grammar and style vary geographically, culturally and between genres. Arguments about the absolute correctness of a change have limited use. It is worth stating clear reasons for one's belief. Style and grammar guidebooks are useful sources. However, in the end the final decision of rightness in the given context is the prerogative of the entity taking responsibility for publication--be that a publisher or a self-publishing author. 

6. Differences of opinion are inevitable. There is no single best POV, tense, voice, distance or style. Intentional grammatical errors are not illegal and have their uses. Questions over dialogue tags are a matter of continued debate. It is worth listening to writers of long experience, but in the end each must form one's own path. Insults do not become us. 

7. Keep in mind that, as in any creative profession, a minimum experience of ten thousand hours of active writing is considered the initiation level for a professional. However, this line is arbitrary and denotes only a level of experience, not the rightness of one's arguments or the marketability of one's work.

8. By the same token, what is correct and most seemly in writing is not always what is most marketable. Each writer has his or her own goals for writing and it is not the place of a critique partner to judge, only to give the most honest advice that individual can give.

9. We all have biases. I love first person narratives. I recently met a fellow author who hates first person. It's just personal taste. We can't help but have such biases and when we read the work of other writers those biases will get in the way. The more aware you are of your own biases the more useful your critique will be. When unable to entirely get past biases it is worth stating that you are biased on a particular issue, so that the writer can keep that in mind. That said, completely avoiding critique partners with biases against your POV or stylistic choices can weaken your writing. Remember that readers have biases too and our goal is hone our craft in every way possible.

10. Critique means honest advice to improve a piece of writing. Pure and simple. That can mean spelling, grammar, punctuation, style, voice, plot or description advice and more. It does not ever mean judgment upon the abilities or prospects of the writer. That is beyond the bounds and is never an appropriate topic for comment. 

How to write dialogue readers will devour

When we read, what we really want is human speech--yelling, chatting, laughing, screaming. The reader's heart yearns for companionship and adrenaline.

If you can bamboozle the reader into the fictive dream and give them fantastic conversation within it, they'll never want to leave.

Good dialogue can be achieved by following some basic rules. Excellent, grab'em-by-the-pituitary-gland-and-never-let-go dialogue takes preparation. 

Creative Commons image by Lorena Cupcake

Creative Commons image by Lorena Cupcake

Here are the basic rules:

  1. Dialogue needs to be less formal than narration, even when it is between formal adults. Vocabulary should reflect spoken vocabulary, which is about one fifth of a character's reading vocabulary. You will not make your character sound dumb by having them use normal words. Overly formal dialogue with sentences too complete and words beyond the natural spoken vocabulary level of the type of character is the most common dialogue mistake by beginning writers.
  2. Reread lines of dialogue out loud and see if they sound natural. Use incomplete sentences, pauses, vague terms, extreme specifics and poor grammar where it is obvious that they would be used in real speech. But within reason! Dialogue must first and foremost be familiar and real to the reader. 
  3. Keep dialogue lines short. Most dialogue should be one sentence or less. Occasionally use two or three short sentences max unless your point is that the character is going on and on. And even then be cautious. Who wants to read in detail about a character giving a lecture?
  4. Dialogue should be more coherent and more concise than real speech. But remember "all things in moderation."
  5. Speech differences, slang and accents can be hinted at but do not change every word or sentence to match the difference or your text will become unreadable. Mark Twain was an incredible linguist and even so many readers have a very hard time deciphering his dialogue. Don't try this at home, folks. 
  6. Avoid obvious phrases of greetings and pleasantries unless you're emphasizing them to develop cultural setting (and even then do so sparingly). If two characters meet and each says "Hello, how are you?" hint that they did so in narration. Don't spell it out unless you have a damn good reason.
  7. "Late in, early out" applies because conversations are essentially scenes. Enter the conversation as late as possible while still giving all necessary information and leave as early as possible. Don't drag the reader through extraneous scaffolding.
  8. No "as you know, John" please! Do not have a character tell another character something both should logically know already simply in order to tell it to the reader. There are better ways to get facts across.
  9. And along with that last, don't "info dump" in dialogue. Work it in. Yes, "work" is the operative verb here. It is hard but it can be done. Information contained in dialogue must be primarily that which is natural for one character to tell another, not things the reader needs to know. Information for the reader can be contained in narration, setting and most importantly the behavior of characters.
  10. A note on tags: Mostly use the word "said." This is the exception to the rule you learned in high school language arts about using varied vocabulary and the most specific verb possible. The word "said" is almost invisible. Readers will simply understand who said something. Use other tags such as "stated," "argued," "cried" sparingly and only with good reason.
  11. A note on not using tags at all: In moderation, the tags can be cut altogether in some modern styles, especially in two-way conversations. As a general rule, tag the first lines of each character and then allow them to switch off. However, don't create strings of tag-less dialogue more than four switch-offs long. It forces readers to calculate rather than read. Try reading the dialogue aloud in a monotone and see if you would be confused about who is talking. The point is not to make the reader work. Readers are supposed to be in the fictive dream. Period.
  12. A note on actions as tags:  An even more advanced trick is to do away with standard tags involving "said" or an equivalent and use action and expression sentences instead. The key is to leave no doubt who is speaking without actually saying it. Example:  She ducked her head, looking at him out of the corner of her left eye. "I don't know. Do you think we should?" He coughed and spots of pink bloomed on his neck. "I... I..."
  13. On that note, consider the narration sprinkled in with the dialogue to be part of the dialogue itself. There have been some experiments with "dry dialogue," meaning using only the actual spoken lines without any indication of the character's actions or expressions. Usually these experiments also rely on a minimum of tag lines and they fail spectacularly. I'm not saying don't experiment, but gaining readers through this kind of experiment is equivalent to winning the lottery. It's extremely unlikely but writers do it anyway because experimenting is how everything good got invented.  When you're done experimenting and ready to write a story, make sure your dialogue includes lines of action. It is best if something is happening in the plot while the characters are speaking. But if your characters must have a conversation in which they are mostly just sitting there, you still need actions and the more sedentary the characters are the more detailed the actions need to be. Show the minute motions of hands, a flicker of emotion or picture what your character is reaching for. Watch people talk in real life. Very few people just sit motionless while they talk and if they did we would definitely notice it and put that in narration.
  14. Use the time warp. Finally, there is a strange sort of time warp that happens in fictional dialogue. Usually it means time passes more quickly in the story than the lines of dialogue can account for. Let's say ten minutes passes in your fictional world while your characters have a leisurely conversation. That conversation will probably only be four to five dialogue lines long. You then assert that ten minutes passed and the reader will feel like ten minutes really did pass. The exception would be if there is extreme tension, such as characters waiting for a timed bomb to explode in their faces. In that case a lot more than four or five dialogue lines will be noted. It has to do with the attention to detail in a suspenseful situation. Subconsciously readers know that in a scene without life-and-death tension  you aren't reporting every motion or word spoken to them. They expect you to tell only the important parts. But in a scene in which utter disaster and/or death is imminent, you are expected to tell much more. Doing that well is a matter of maintaining tension, however, and that's another post entirely.

That's how you write tolerably good dialogue. But if you want to write sizzling, page-burner dialogue, you'll need more and the ingredients are difficult to put into hard and fast rules. This is more about preparation of the writer than it is about a list of tips.

First, read a ton of the type of fiction you want to write and other types of fiction as well (for balance and perspective). Pay attention to the dialogue. When you really love some dialogue, stop and analyze it. Look at how long the dialogue lines are, what kind of phrases they use, if they use any complete sentences.

Think about the characters you most love in fiction and go through books, looking specifically at their lines of dialogue. Dialogue is much of what makes character. Observe how the character speaks. Is it consistent?  Again, what types of phrases and sentence structures does the character you love use?

Take note of these things either in your brain or on paper and keep reading and noticing. In time, the simple act of paying attention will improve your writing.

Creative Commons image by Jason Lander

Creative Commons image by Jason Lander

Record conversations and listen to them. Today in the world of smart-phones this has never been easier. Record a family argument. Record a boring meeting. Record your friends hanging out and shooting the shit. Then transcribe some conversations. Write down EXACTLY word for word what was said. Include all the messy stuff, um's... repetitions, confusion. Notice how simple the vocabulary is and how incomplete the sentences are.

Then take those transcriptions and change the statements to make them as short as possible while still containing all the important information. Remove repetitions. Leave sentence fragments and a few important pauses that carry meaning. Clean up the grammar just enough to make it understandable. Do this for as many hours as possible. The awesomeness of your dialogue will be in direct proportion to how many hours of transcription you do. 

Then before you sit down to write a scene of dialogue, sit back and imagine it. Close your eyes if necessary and play it like a movie in your head. At first this will not be easy. The better you know your characters and the emotional undercurrents going on at that moment in your plot, the easier it will be. But keep at it.

The first dialogues with new characters may need revision later, but don't worry about it. Do the best you can with your mind-movie in the beginning. Play it out.

Then write. If you can, let your mind hear the voice of the character as you write the line of dialogue. If your brain doesn't do that, reread the lines as yo go, imagining your character's voice and the expression on their face and on the faces of those listening. Get the emotion of the moment in your own head, even if it is hidden between the lines of a constrained setting or repressed by formal characters. 

Finally, after you have written the dialogue go back over it in editing and read it aloud. Try reading it in a monotone and ensure that you still know who is supposed to be speaking by context, tags and word choice. Also read it with a semblance of the voices and emotion appropriate to the scene. Does it sound realistic? Do people of that type actually talk this way?

If the answer is "No, but I want them to talk this way," you need have a long talk with yourself about what your goals in writing are. If you want to create dialogue that will reach out and grab your readers and hold on with unbreakable tentacles, then you've got to face the fact that readers will read what puts them into the fictive dream. And that dream is broken when characters sound fake. No if's, and's or but's about it. 

If the answer is "I don't know," go back to the beginning of the preparation. The problem may be that you don't have enough experience with people in whatever specific cultural, age or professional category you're writing about. Start specifically reading stories about people of the type your characters are. Analyze how they talk. Let it absorb into you. If possible, record some conversations involving people of the type you are writing about. Transcribe. Keep doing it and great dialogue will come. I promise.

This method works. You may have to modify bits of it to suit the way your own brain works, but in essence this is it. Dialogue is very particular. To be good, it has to follow some pretty strict rules. To be spectacular, it needs to make the reader forget they are reading and feel like they are in the conversation. That takes time, practice and quite a bit of intuition. 

Best wishes and keep writing!

Using the full power of language in description and metaphor: Advanced writing tips

The roar ravaged his ears, the cacophony deafened him, and he swooned into mindless unconsciousness...

Quite. 

Creative Commons image by Brandi Redd

Creative Commons image by Brandi Redd

That is what happens to readers who read purple prose, if they don't just toss the book and find something better to read. Fortunately for the readers, most of them do toss such books.

And the writers cry in lonely despair, "But it was such a beautiful phrase!"

Writing students often justify embellished prose by claiming that they wish to use the "full power of the English language" or that they refuse to "dumb down" their writing with common and simplistic words. While using the full power of our incredibly versatile language is a worthy goal and I am not in favor of dumbing down writing to the lowest common denominator, neither of these goals really have anything to do with the use of purple prose.

Purple prose is something to be avoided. Period.

And yes, as with many things in writing there is a fine line between purple prose and style. But we can get to that.

What is purple prose?

Purple prose arises when a writer:

  1. Uses unknown words from a thesaurus in order to appear sophisticated or learned or simply to vary word choice. The key issue here is the use of UNKNOWN words. A thesaurus is a good tool and varying word choice is a good idea. But the words you choose must be words you have seen in use and are comfortable using, not one you just looked up today. 
  2. Repeats the same information in multiple descriptor words. This is one reason why writing "mindless unconsciousness" is a bad idea. When a writer is first thinking through ideas, descriptors will often be repeated in verb, noun, adjective and adverb. This is what first drafts are for. Experienced writers nail these repetitions in editing and make sure each word says something new.
  3. Exaggerates or creates logical impossibilities with description. The key to good writing is allowing the reader to experience and usually to visualize the scene. Exaggerations don't help and logical impossibilities stop visualization cold. I know that mostly we're talking about fiction, so you might ask how I know if someone is exaggerating in fiction. Take for example my statement that  "the roar ravaged his ears." While certain extreme body metaphors are permissible--"Her voice was strangled," for instance--we have to be careful with that. Trying to picture a sound that ravages someone's ears throws the reader off. Test such phrases by visualizing them. If it looks like a cartoon and you aren't writing a cartoon, then don't do it. 
  4. Employs more and longer words than necessary to impart information, atmosphere and style. This is the most thorny of the issues, because some styles do call for a bit of "flowery" language. Where would fantasy and historical fiction be without a good turn of phrase. But there are ways to distinguish style from purple prose. They usually go back to the first three problems in this list in some form. Purple prose often over-describes in multiple ways, uses a longer and less-known word when a shorter one would do just as well and/or drives all descriptions to extremes. But there are times when a writer simply wallows in description, dragging the hapless reader along until the reader gives up and goes to find something with more plot (i.e. conflict).
Creative Commons image by Alice Popkorn

Creative Commons image by Alice Popkorn

No reader enjoys purple prose. Some writers will argue with this because writers sometimes enjoy their own purple prose. But writers don't really count as their own number one reader. Purple prose isn't legitimate description, which may bore some but inspire others. Purple prose is always boring, annoying and embarrassing. 

That said, almost all writers go through a stage of purple prose and many of us struggle to weed it out in editing even as professionals. Struggling with the demons of purple prose is no sin. Allowing them to cavort drunk and unhindered through the temples of our word gods is.  

Fortunately, the methods for stamping out purple prose and making your descriptions shine twice as bright are relatively simple. Here are the basics:

  • Say what you mean. Get the image or other physical sensation of your scene in your mind and show it.
  • Know the full (surface, secondary and deeper) meanings of words. Study dictionaries, notice how words are used, and use words you know well. 
  • Be specific. Use the most specific noun or verb you can think of. If you write an adjective or an adverb be aware that you do so only because you do not know a noun or a verb that can replace this particular combination of adverb and verb or adjective and noun. If you mean "hurry," don't say "go quickly."
  • Whenever choosing between two words that mean the same thing, use the shorter or more common of the two. This isn't primarily about helping a wide range of readers to easily understand your story, although it may help with that. It isn't the same as dumbing down, which is more about content than anything. This rule really just makes your writing better, smoother and more intelligent. It is an odd but undeniable fact that too many long words make a writer appear unsophisticated and pompous. 
  • When editing, read through your paragraphs and cut out any word that can be cut without changing the meaning of the paragraph. At first you'll have to experiment with taking out a word and rereading over and over again, but eventually your brain will start identifying likely culprits automatically. Start with adverbs, interjections, prepositions, adjectives and exclamations. Always look at "really," "just" and "still." There are many times to use these words. But if you can take them out without changing the connotations of the sentence, do it.
  • Identify words and phrases you personally use too often. Then do a search with your word processor and look at each instance in your story. Try to get rid of any repetitions of the same word or phrase that are unnecessary. Each of us has a certain style and more over we go through phases in which certain words or phrases pop out constantly. This is normal, but it should also be kept in check. Repetition, when used, should be deliberate and purposeful, not accidental.

On top of these common guidelines, there are a few specific tips professed by George Orwell, the father of the genre of dystopia and a writer of extraordinary clarity and descriptive prowess: 

  • Don't use any metaphor or analogy, you've seen more than once. A good general rule, though there are times to break it. If you set that as your goal, you will be much less likely to riddle your story with cliches. 
  • Use active voice whenever you can and use passive voice only when you have no other choice. Beginning writers learn that "passive voice" is bad. And it usually is. But when you need it you really need it. If you need to show the unwillingness of characters to disclose who did something, you will definitely need passive voice. It is said that you identify passive voice by looking for the word "was" but that can be misleading. Don't confuse passive voice with past continuous. You can recognize passive voice by asking "Who did it?" as if you're a detective. If the answer is not at the beginning of the sentence or phrase, the verb is passive. So "she was shocked" is passive. But so is "she is shocked."  And "they were shocked." Who shocked her/them? It's not at the beginning, so it's passive. However, "Her mouth was gaping open" is not passive. It is past continuous and depending on the context and style, it may be correct.
  • Don't exaggerate, especially if it's "only" fiction. This bears repeating. Say what you mean. Give the reader the true image of your story.

Finally two advanced tips from my own hard won experience. 

  • Never use a phrase or word because it "sounds good."
  • And kill your "babies."

These two rules are related. In the professional jargon of writers a "baby" is any word, phrase, plot twist or device that you are unreasoningly attached to during the editing stage. You will notice the pull of these bits. They are the parts that make you smile when you run across them and yet they rarely entrance anyone else. You know for sure that you have a "baby" when you find yourself thinking or saying, "But it just sounds so good!" or "It's only that I really like it that way."

These are red flags. 

Sure, we are allowed to have preferences, but if your only defense against problems with a word, phrase or plot twist is that you like it, then you should almost certainly get rid of it. This is painful but will vastly improve your writing. It is called "killing your babies" because all writers know the pain of it but we have to laugh at ourselves a little in retrospect. If you look back on the "baby" phrases and words you were so attached to a year or so ago you will know what I mean.

This is a safe place for writers and readers alike to discuss these issues. I read all comments and I love to hear from you. What are your experiences with using description and metaphors? Any particularly harrowing stories about "killing your babies?" Comments of your own experience are always welcome. We are concerned with improving our own writing, rather than judging others. 

The #1 secret to writing gripping characters

When I was in high school my teachers, mentors and family members gushed praise over my talent as a budding writer. I'll bet that if you're reading a post about the secrets of the writing craft, yours did too... or perhaps they still do.

Creative Commons image by UNC CFC USFK of Flickr.com

Creative Commons image by UNC CFC USFK of Flickr.com

I have seen many talented students in writing classes and writer's critique groups over the past twenty years. And there is one terrible affliction that affects them all at some point--the same one that has at times afflicted me. That is the belief that I had made it. 

I don't mean financially. There are only a handful of writers in the whole world who have made it financially through their craft. But I'll admit it. I've suffered through times when I thought I had become such a good writer that I had little left to learn of the craft. I'm glad to say that as I've gotten older, that particular affliction has recurred less and less often. 

Before you get offended and go off certain that you are the exception, sure that you have learned all the basics of writing and only need to polish the brightest jewels in your prose, please stop and consider. I was seventeen when an article I wrote in a small-town newspaper won a statewide competition. I didn't even have to submit the article. It was noticed all on its own. My first writing professor in college initially scoffed at the idea that I would double his required word count and make it all high quality as well. He wasn't scoffing after two semesters in which I delivered before every deadline. And yet when I look back on my writing from that time, I can only cringe and laugh and tell myself it is good that I've improved.

Creative Commons image by Stuartpilbrowof Flickr.com

Creative Commons image by Stuartpilbrowof Flickr.com

I had the spark and many others do too. I am not saying you're a hack, just that many new writers who are good still don't have the best skills of the craft. And after twenty years of writing non-stop, I stand in awe at all I have left to learn. 

So, don't despair. Keep your current writing in good clean folders and notebooks. Make sure you keep it safe. You will need it in ten or twenty years, when you will look back and be astounded by how far you have come. It will make you cringe but also give you courage. 

But I promised you the big secret of writing gripping characters, not all this blather about how much you have yet to learn. Don't worry. That wasn't click bait. 

It's only that my writing students have been teaching me that new and talented writers who can dance with language, produce dazzling sentences, craft sturdy and beautiful paragraphs and plot a snappy narrative believe they have it made and often refuse to consider technical terms. They assume they know the "rules" already, even when they don't. 

My writing students recently swore to me that they know what P.O.V. means. Their manuscripts tell another tale. 

So, I decided to put this out there. The single most important key to writing gripping characters is the correct and deft use of Point of View. As you probably already know, Point of View (abbreviated to P.O.V.) refers to the perspective your story is narrated from. It goes beyond the difference between first person versus third person. Or the mandatory caveat that stories can technically be written in second person, but that just because a thing can be done doesn't mean you should. 

There is also the difference between limited P.O.V. and omniscient, i.e. whether the reader feels like a bug sitting in your character's brain, listening to his/her thoughts and watching the action through his/her eyes, or feels like the God of monotheistic religions, sitting on a cloud and viewing the whole thing from above. As the terms hint, the former is called "limited" P.O.V. and the latter is called "omniscient."

Creative Commons image by Dennis Skley

Creative Commons image by Dennis Skley

If the terminology of "first person" and "third person" gives you trouble, here is an excellent beginner's guide to P.O.V. But what I am discussing in this post goes a bit beyond the bare bones. 

Many writers think of P.O.V. as a simply a technical decision you make at the beginning of a writing project, like the verb tense you will use. You decide whether or not you will tell the story as "I" and in the present moment, so that the reader feels like they are the main character and the events are happening right now OR if you will tell a story about another person--a guilt-ridden old man, a reckless young woman or some other "he" or " she"--and in some long distant fantasy age or possibly a yet unforeseen future.  And ,many writers believe that once the decision has been made that's the end of it and that gripping characters can be had with any tense or P.O.V.

Many will argue that P.O.V. is not character development and thus it has nothing to do with how gripping your characters are.

But they'll be wrong.

Deciding which P.O.V. to use is no small thing. It's a momentous choice and not one you can change easily. I can tell you from bitter experience, that if you change your mind two chapters into a story and decide to change your P.O.V. you should definitely not attempt to edit your chapters to reflect the change. You should start from scratch and write the chapters again. P.O.V. affects everything, every turn of phrase and many things too subtle for anyone to consciously edit well. 

The reason for this gets at the root of why P.O.V. is the key to gripping characters. 

Here is a hard truth. Despite all this talk of different P.O.V.s in fiction, there is in reality only one P.O.V.:

Creative Commons image by Jimmy Baikovicius

Creative Commons image by Jimmy Baikovicius

The reader.

I'm serious. At the very least, it's the only one that matters. When you read George R. R. Martin's A Song of Ice and Fire, you are presented with a myriad of different P.O.V.s but they all meet at one point. They all meet in the reader. The reader feels and understands the various characters, knows their fears and anger, grits their teeth in frustration and clings to fleeing hope. 

How does Martin manage to get readers so hotly engaged in the characters and the story and keep them that way for years... a lot of years?

It is primarily because when Martin wrote, he clearly took the position of each character in turn, put himself in those shoes and smelled what that character smelled, felt what he or she felt, burned with the anger of that character and knew the history of that character--even the history not specifically stated in the pages. 

New writers make P.O.V. mistakes a lot, chief among them being what we call "head-hopping." You can technically avoid head-hopping by learning what it is and how to avoid it from a technical standpoint. But there is an easier short-cut to avoiding it and one that will inevitably make your characters grip the reader more.

Try this exercise. After you finish reading this, take your hands off your keyboard, close your eyes and form the image of the character who you want to tell your next story. I don't care if this is the kennel boy, the vapid alien, the plucky rookie cop or an omniscient God.  Make up an image. Then make up an image of a video camera in your hand. Put your eyes into the camera and then your ears and lastly your heart. Make sure they are firmly inside this camera. And then hand the camera to your character.

Creative Commons image by Ed Brambley

Creative Commons image by Ed Brambley

Good. Now, go write. But write ONLY what that camera in the hands of your character sees and hears and feels. 

If you are writing the next big thing after A Song of Ice and Fire and you need to jump from character to character, take a moment each time you want to make the switch to a different character. Envision the next character and clearly see within your mind the character who had the camera last handing the camera to the next character. Then continue writing. 

Don't just switch without taking the time for this exercise or some similar moment of concentration and visualization. You must take this time and engage in a conscious process of switching. That is the key to writing gripping characters.

Not just deciding on a P.O.V. and not just choosing the "correct" one for your type of story, which is a debatable issue. But rather the clear understanding of what your P.O.V. can see and hear and feel.

Your book may not be a movie and you may not even want it to have a film-like feel. That doesn't matter. Your narrator still can only experience what he/she/it experiences. No more. 

You can have the camera held by one person and thus see all closely from that person's perspective, including understanding their inner world and feelings of that one character and misunderstanding and guessing at the feelings and thoughts of other characters. Or you can give the camera to God and point it at the characters, seeing all of them more objectively, yet not delving deep into their inner thoughts and emotions. But you cannot have it both ways without a clear break.

Keep in mind that characters cannot actually see themselves, unless they are looking in a mirror. You cannot start a sentence describing a character's facial features and ending with his inner, unspoken fears. Well, physically you can of course, if you really want to. There are plenty of examples of a character looking into a mirror and noting their appearance and then continuing with their inner thoughts. But this is an overused technique and should only be employed if it comes up as a completely obvious choice for your character. If you create this kind of sentence without the mirror and thus imply looking from the outside and then the inside of the person at the same time, you will destroy your reader's experience and turn readers away from your character. Such a character does not hold interest or empathy. 

When I explained this in classes, one student responded by pulling out examples from classical literature in which this rule has been broken by famous authors of the distant past. The question was plain. Do I dare to challenge the titans of fiction?

Well, in some ways I do. We don't look down on the great medieval painters because they painted stiff, portraits of children with faces that appear middle aged. But neither do we emulate them. Crafts progress and P.O.V. is one way in which the craft of fiction writing has developed over the past several hundred years. 

Creative Commons image by Isawkins of Flickr.com

Creative Commons image by Isawkins of Flickr.com

On the other hand, many early works are quite good and have a magic of their own. I didn't claim that P.O.V. is the answer to everything, just the key to gripping characters. Engaging character development was not always the highest goal of the fiction writer. In the ages before Facebook and on-demand TV, fiction could take at least a little longer to get around to the point and characters could be a bit less gripping in favor of other virtues of the prose.

Today, however, they can't.

Either you grip your reader or you die. All writers must die as George Martin would probably say. The question is whether or not you will die in obscurity without your stories being read.

If you want to grab readers, make your characters grip. And in order to make them grip, be absolutely certain of your P.O.V. and stick to it. Never forget who is is holding your camera at any given moment and be firmly inside their experience as you write. 

There is more to writing gripping characters of course, things like character description, motive, character arc, background and believable interactions--all things I will discuss in other posts. But getting the P.O.V. right and sticking to it is more important than any of that. Without a solid and steady P.O.V. there is no character to develop. 

I love connecting to fellow writers. Let's share our experiences. Drop me a line below and tell me and other readers about your experiences with writing P.O.V. Have you made any dramatic mistakes with P.O.V.?  What is your favorite P.O.V.? Are these terms new to you or have you been wrestling the beast for some time?

Be well and keep writing.

Four magic spells you can cast on your novel with a fictional language - Advanced Writing Tips

In my last post, you learned about the building materials needed to make a fictional language. Nuts and bolts, verbs and nouns, bricks and cement—that sort of thing. You could stop there if all you need is a few sentences of dialogue to add an exotic feel to a character who is supposed to be from another culture in your story. But the real magic and usually the whole reason for creating a fictional language for your story goes a lot deeper--to a level that makes your settings and characters live and breathe.

Creative Commons image by Nick Kenrick

Creative Commons image by Nick Kenrick

Language is part of culture and culture is part of your fictional setting--the environment that shapes your characters. As such, when writers invest time and effort in creating fictional languages the purpose isn’t just a generalized exotic atmosphere, but rather a technique for shaping characters and social setting in specific ways. With languages, we can play with psychology and symbols and get deeper ideas across without having to spell them out and spoil the plot.

Creating a fictional language is a wonderful way to manipulate the culture and setting of the world in your novel because you become like a true magician. By uttering a few words, you create massive changes. As such, you must be careful what you wish for. Subtle things in a language can have far reaching effects. 

Here are a few of the magic spells you can cast—or avoid casting—depending on your needs.

1. Play with gender and other social divisions

I mentioned gender briefly in the post about grammar. Many languages show the gender of a person being spoken about. Others even make clear the gender of the speaker, meaning that little boys and little girls actually have to learn to speak in two different ways. But it isn't a given. Some languages may not point out gender so much.

Creative Commons image by Jason Pratt&nbsp;

Creative Commons image by Jason Pratt 

Take a moment to think about the possible consequences for the culture. As a general rule, linguists have found that languages that emphasize gender are found in cultures where gender roles are very clear cut and inflexible. English makes it very hard to avoid spelling out whether or not a person being spoken or written about is a man or a woman. This has caused a lot of frustration for English-speaking feminists, who wish to break down stereotypes and avoid the second reference to a theoretical doctor or repairman as “he” or a nurse as “she.” In recent decades, many people have tried to avoid this with cumbersome constructions, like “he/she” or “they” used in the singular, or with obscure, made-up pronouns like “ze” and “xe.”

That may seem like a big problem to English-speaking feminists, but take a language like Spanish, where even the adjectives show what gender the person you’re talking about is, and all nouns are associated with a gender. Talk about stereotypes and assumptions!

Then there are the Slavic languages—like the Czech my children are growing up to speak—where it isn’t just pronouns, nouns and adjectives but even verbs! You cannot say anything about what you have done in the past without giving away your gender. Avoiding the gender of a person is almost impossible even in the shortest sentences. As a result, gender-neutral names are anathema and officially illegal. They would cause no end of confusion. Small boys in this culture—my son included—often encounter a strange problem because as toddlers they are exposed primarily to women’s speech at home and thus inadvertently speak like females for a few years, not having heard enough male speech to form it correctly. Men often come down heavy on this quirk of little boys and thus reinforce the patriarchal idea that being female is shameful. Gender roles are often starkly defined.

What does this mean for your fictional language? Well first of all, if your story takes place in a culture with heavily defined gender roles, make sure the language has lots of gender definition in it. You can point out these issues, even if your dialogue is actually written in English. How characters think about language and the mistakes people notice others make in language are both keys to cultural norms and can say volumes about the social environment without you having to explain. 

On the other hand, if you want to claim that your fictional culture is not hung up on gender and is thus more equitable, you will need to do away with this sort of gender differentiation in the language. Preferably don’t even use separate pronouns for “he” and “she.”

My own example comes from The Kyrennei Series. It isn’t until Book 5, that the Kyren language is more deeply explained, but there are earlier hints about gender neutrality. As in many fictional languages where the author wants to emphasize gender equity, there is no specific pronoun for “he” and “she” in Kyren. 

However, almost all societies do have divisions. (If yours doesn’t, where will your necessary, fictional conflict come from?) It is an excellent idea to emphasize the most crucial social divisions in your grammar. What if instead of “he” and “she,” you had separate pronouns for peasants and nobility?  Your social structure would be locked in place even more rigidly than medieval Europe. Peasants and nobility might not even be considered to be of the same species! 

In my Kyren language, the division that is not apparent between genders exists between the old and the young and between those who are Kyren and those who are not. There are four different pronouns for “he/she” (and another four for “they” for that matter. In Kyren, you get no breaks for speaking in the plural.) 

Creative Commons image by &nbsp;Rusty Clark

Creative Commons image by  Rusty Clark

There is a pronoun for a young Kyren person and one for an old Kyren person. There are also pronouns for a young non-Kyren outsider and for an old, non-Kyren outsider. Just to make it more fun, all nouns come in these categories too, just as nouns have gender in Spanish. The verb endings  reflect the same differences. 

This tells the reader—without anyone ever saying it outright—that the ancient Kyren culture was obsessed with age, respectability and Kyren versus outsider status. There are important reasons for this as any Kyrennei Series reader will know. That’s why it's magic. This kind of game with gender and social divisions can paint vivid pictures and spark massive conflict in your setting. 

But go cautiously at first! As with all powerful magic, there are costs and pitfalls. Keeping the words of the spell (and the grammatical endings) straight can be an immense task, if you complicate your language in this way. At the very least, you should play with it a bit before inserting it into a book. If you want to tackle encoding social divisions in your language, make sure that everything I wrote in the last post about the building materials of language is very familiar first.

2. Fun with time

Most languages change their verbs a bit to show when something is happening in the present (you’re reading), in the past (I wrote), or in the future (you’ll write). There are some languages that don’t entirely separate these ideas of time, however. Or they may do so in ways English speakers would find unsatisfactory. 

One could say that English is a bit obsessed with pinpointing time exactly. We have at least twelve basic verb tenses, all of which we consider to impart crucial bits of information. Consider the differences between the sentences “I will have written it by tomorrow” and “Tomorrow I will have been writing it for a week.” Most languages would have to go into quite a lot of explanations to make sure you got all the nuance of difference between those sentences.

Why does English have so many verb tenses? Possibly our ancestors worshiped clocks. Hard to say but if you want to make a society obsessed with time, you had better give them at least a moderate number of verb tenses. 

Creative Commons image by Alice Popkorn

Creative Commons image by Alice Popkorn

Conversely, if you want to protray a society where people live in the moment and emphasize their phlegmatic relationship with time, you don’t have to give them verb tenses at all. If they really need to specify that they fought a battle yesterday, they can just say, “We fight yesterday.” The point gets across. And there are real languages like this.

What if you’re writing science fiction and you have a society that is very familiar with time travel? They would almost have to do without verb tenses. Thus it would not be so important whether the battle already happened or will happen in the future. That’s relative and might even be changeable. 

As with gender and other divisions, be careful with over complication. But also have fun. Time is a lovely play thing.

3. Making your characters prejudiced

A prejudice is simply an assumption or a pre-conceived notion. It does not mean your character is bad. Everyone, even good people, make assumptions all the time. And many assumptions and prejudices stem from the very language we speak. 

Terminology, such as the word “disabled,” creates assumptions. When a person (or a machine) is called “dis-abled” our English-speaking brain assumes that this means it is less able in general, even though what we actually mean is that one certain function works differently. In today’s society some “disabilities” such as deafness, may not really “dis-able” the individual in any significant way. Deaf people simply speak a different language. We all have differing abilities and lack of ability in various areas. Whether you are called “disabled” or not, you know if you are a fast runner or if you have perfect pitch. Often certain abilities will be mutually exclusive. You can’t have both the strength of a body-builder and the speed and agility of a prime soccer offense player. The two don’t work well together, but neither is considered “dis-ability.”  

In fiction, you could construct a language where terms for bodily abilities were different and thus created different, possibly more open-minded assumptions. Of if you want to heighten conflict in your story (always good for your plot), you could construct terminology that actually increases assumptions. Consider the interesting real-world fact that the word for German in many Slavic languages literally means “those who can’t talk.” It is very similar to the modern word for “mute.” One can see what the ancient Slavic tribes thought of the ancient Germanic tribes. But the assumptions carry over subliminally even until today. You can do this in fictional languages as well.

In the Kyrennei Series, the term “Kyrennei”  means “people of the night spirits”  or something of the like. Their term for people who aren’t Kyrennei is “Nyttanah”  which means “people of the day spirits.”  There are all kinds assumptions and prejudices that pop up because of these two terms. I don’t mean by this that my characters are bad and evil racists. I simply mean that they are reawakening an ancient culture which makes certain assumptions and this does play into some of the conflict. 

Another way to show assumptions and prejudices is in the use of adjectives and nouns. As I said earlier, putting a certain gender to each noun will automatically cause people to leap to certain associations with that noun. School is feminine in many cultures and castle or fortress is usually masculine. If it were the other way around that would say something interesting about the culture. But there are many other ways to do this beyond gender.

The best way to show this trick is by example. In my fictional language, Kyren you cannot say an adjective such as “big”  or “small”  without giving away what you think about the person or thing being described. Adjectives have endings that show whether the speaker thinks the attribute (such as largeness or smallness) is temporary or permanent. Thus if you say a child is small, you will use a temporary ending. But if you say an adult is temporarily large the connotation is quite different. In fact, in the world of the Kyrennei an adult can be only temporarily large--generally those who carry Kyrennei genes but are born into Nyttanah bodies. If they undergo a genetic change, they will become smaller, more the size of a young tween.  

And the ending also changes depending on whether or not the speaker thinks that all similar people or objects generally share that attribute--in this case temporary largeness and whether the person or object is unique in being being temporarily large. So, if you speak about a child as small, you will either say the child is temporarily small like all children or temporarily uniquely small to say the child is small for the age. There is no middle ground. You have to choose in order to use the adjective “small” in Kyren. 

This is a very advanced linguistic trick but it can define your society in interesting ways. If you force the language to reveal the assumptions of the speaker, whether those assumptions are about groups of people or objects (as in Kyren) or about whether or not actions are completed or not (as in many real-world languages) you will force your people to be cautious in their wording and create cultures where offense is given easily. 

4. Showing the love

Good fiction must have conflict and that is why most of my language-tweaking suggestions involve giving your fictional culture problems and tensions. But there is another way to create conflict—love. 

That’s right. Make your people love something and then threaten it, abuse it or deny it to them and you’ll have more conflict than you know what to do with. But the deeper the love runs, the greater the passion will be. 

Creative Commons image by Gisela Giardino

Creative Commons image by Gisela Giardino

And there is nothing deeper in psychology than the way we use language. 
So, if you want to make your fictional characters love something with a deep, irrational passion or show a cultural reverence for age, wisdom, freedom, youth, piety, virginity, sex or whatever, encode it in the language.

First of all, you can make words connected to those things you want your fictional people to revere romantic and beautiful in sound. This can be particularly effective when the thing you’re adopting as a social obsession is actually something modern society thinks of as negative, such as death or sex. 

This is a good place to make up idioms. You can make positive associations between words that today’s real-world culture might not see as positive.

Here's a real world example from the Czech language. When a person wants to say that a situation, idea or thing is NOT good in Czech, they might say, “It’s not greasy and salty.” While not being greasy and salty (especially applied to things that aren’t food) is generally considered a good thing in modern culture, that phrase dates back to a time when the poor peasants in this landlocked country desired salt and fat (usually a priceless bit of lard) above all else. And the phrase is still widely used today. Language shows what we desire and love.

Obviously idioms can just as easily show what a culture despises or does not value. In English, when we say, “The CEO made a blind decision,” we aren’t just saying a bad thing about the CEO, we’re also expressing a cultural assumption about blindness as unwise or stupid. If you are aware of these markers and use them in the dialogue of your characters as fictional idioms, you can create complex loves and hates in a reader without ever having to resort to the more obvious tricks of the trade.

These are a few of the advanced, professional-grade power tools used by writers when constructing a fictional language. Pulling it all together can take time, especially if you make the language overly complex. But you may not need as much of it as you think. Insert a few specific idioms into your English-language dialogue and you’ve essentially hinted at a fictional language. If used consistently and with care the bits and pieces can make the cultural setting of your story shine.

Creating a fictional language - Step 1: Mastering the building materials

J.R.R. Tolkien has long been seen as the master of fictional languages—a genius in fact—and many writers I talk to say they would never attempt to repeat his feats because that would require being an academic linguist.

Creative Commons image by Dianne Lacourciere

Creative Commons image by Dianne Lacourciere

My bachelor’s degree is in linguistics—Slavic linguistics to be exact. And I had the great honor to study with professor George Smalley at Lawrence University in Wisconsin in the 1990s. However, I’m not an expert or a true academic linguist. And still I can make a very credible fictional language, and I can tell you that it isn’t as difficult as it looks. There are amateur pitfalls to avoid, certainly, but the background necessary to start a fictional language can be laid out in a few steps.

The first and most indispensable step for making a fictional language without looking silly is mastering the parts of speech or the building materials that you'll use to construct your language. The essential issue is that you don’t want to take a sentence like, “I’m going to cut off your stinking head, you barbarian!” and translate it word for word simply by making up a word for each word in the sentence. That would result in something like “Gwa’l tori ik akshi ma lu yelim krat, dre marano!” 

Even if you wrote each one of these words down in your notebook and remembered them well enough to use “dre” for “you” the next time you wrote a sentence, it still would be silly. For one thing “dre” doesn’t appear to be related to “lu.” And it should be, because “you” and “your” always have some relation in any language. Beyond that “am going to cut” is one verb and in most languages it would be one word, maybe two. English is a bit strange that it makes so many little words out of one verb. 

If you tried to make a fictional language by the method of translating every word from English, it would not only be silly, it would be insanely difficult to maintain for more than a sentence or two because of the finicky little words you'd have to keep track of, like "am" and "to." 

Creative commons image by Avenue G of flickr.com

Creative commons image by Avenue G of flickr.com

The key to making a believable fictional language and not going nuts while you do it is having a good grasp of your building materials and making your own rules for them. For most people, the most difficult part of creating a fictional language is reviewing what you learned in middle school English class about verbs, nouns, adjectives, adverbs, prepositions, articles and the like.

Now stop that! Your eyes are glazing over. I can smell it. I’m not going to make you diagram sentences. But essentially if you can keep these few terms straight, you can make a fictional language that no one can sneer at.

Verbs

A verb is an action. (Sit, run, be, am, am going, are sitting, was running, has been reading—be careful of the fact that many verbs in English are made up of more than one word but that’s really the only tricky part.)

There are no known languages that don’t have verbs of some sort. The main trick to this part is making sure you’re using the whole verb. In the sentence “I will have been writing for ten years next week” the verb is “will have been writing.” That’s four words in English (not even counting the pronoun), but in many languages it would be one word. It is much easier to simplify your verbs in this way. You don’t need a word for each of the four words “will have been writing.” .

Instead what you need is a rule. Take the most important word from that verb—”writing”—and make up a word that means “to write” in your fictional language. Let’s say you make up “Falimanesa.” Great! That sounds suitably grand for our noble profession. 

But stop a minute and look more closely at your fictional word. You must decide what about it makes it basic verb in your language. Is it that it starts with F?  Or is it that it ends in “esa” or just A? Usually it’s the beginning or the ending. Just as English has “to” to show that we’re talking about the basic verb “to write” other languages have their own ways to mark a verb.

Let’s say you decide to go the easy route, like I would. Looking at your first fictional verb, you decide that all basic verbs will end in A. (Vowels are a good choice for the standard ending.) So "Falimanesa" is "to write" and "Bida" is "to eat," and so on. Just build a word list as you go. If you only need a few sentences of a fictional language in your book, it won't even be that many words but it will look like it's a real language.

Then it’s time to decide how complicated your grammar will be. In the beginning, it is best to start out simple, which means you probably won’t have much beyond a past tense, a present tense and a future tense. 

Past tense is things like “I wrote,” “I was writing,” and “I had written.” In your fictional language you do not need separate words for these different English phrases. They’re all just past. They happened. It’s over. 

Present tense is things like “I write,” “I’m writing,” and “I have been writing.” Don’t complicate it. Make them all the same. The same goes for future tense. There is no need to have a different form for “I’ll write,” and “I’m going to be writing.” They are in the future. If you want to make your life difficult and have a degree in linguists somewhat more advanced than mine, feel free to ignore this.

Now you need to have a simple rule for your three verb tenses. Let’s say you make all writing in the past be “Falimanesan,” all writing in the present be “Falimanesat,” and all writing in the future be “Falimanesas.”

Creative Commons image by Juhan Sonin

Creative Commons image by Juhan Sonin

Simple. Elegant. Easy to remember. Past verbs end in AN, present in AT and future in AS. Yes, most languages have exceptions but don’t tinker with that until you’ve mastered this. You can also theoretically make your verb change depending on what the subject is. It can be as simple as the difference between English “I run” and “he runs.” But it isn’t necessary and at first it is better to keep it simple. It will look complicated enough both to you and to your reader by the time you’re done.

In the fictional example of my sentence about cutting off heads. We need a verb for “to cut.” Let’s make it dramatic like, “aksha.” To show that the cutting is going to happen in the future (however near) we’ll use “akshas.” 

Nouns

A noun is a “person, place or thing.” (Yup, you probably remember that from grade school. "Dog", "house," "houseboat," "you," "Mr. Blip the alien" and "I" are all nouns.) 

Theoretically, nouns can be simpler than verbs. You don’t really NEED to have various forms of nouns. But you should be aware that most languages do have some rules. In many languages, nouns have a gender—masculine, feminine or neutral. Some languages have even more than that, although they aren’t called gender anymore but “noun classes.” The basic thing is that if you have a gender, it’s best to find a way to show which gender your noun is by its spelling just as we did with basic verbs ending in A. You could say all masculine nouns will end in O and all feminine nouns will end in hard-sounding consonants like T, K, G, B and D. It all depends on the gender roles in your fictional society. 

It’s also good to know that many languages change their nouns depending on where they are in a sentence or context. This is called “case.” You don’t have to do it and I recommend not dealing with it if you don’t yet know what a noun case is. But you will need to have a way to show the difference between singular and plural nouns (dog vs. dogs). You will also need to add something to your nouns, when you run into prepositions like “to” and “for” and determiners like “my” and “that.” But those can be saved for another section. Just be aware that you’ll probably need to add something to your nouns, either as separate words or added to the beginning or end of the noun.

In my example, we have four nouns “barbarian,” “head,” “you,” and “I.” Let’s say “head” is feminine. So we’ll say, “krat” and the barbarian is a male, so we’ll say, “marano.” 

Now one of the more important parts of a fictional language is what you do with the pronouns. “I” and “you” are not your average nouns. They are pronouns. They’ll get used A LOT. And they don’t have to follow the same rules as other nouns. This is one place to make exceptions. 

If you have made very simple verbs that don’t change depending on who is doing the action, then you really need good pronouns. Make pronouns short and easy to differentiate. We’ll say “I” is “Gwa” and “you” is “Dre.” At this point, it would be a good idea to make up your equivalents of “we,” “he,” “she,” and “they” as well and to decide if you’re going to have separate pronouns for different genders. Just as we have “he” and “she,” you could easily have different genders in the words “I” and “you.” But you don’t have to. In fact, you don't have to have separate words for "he" and "she." Feminists will be thrilled. But it's worth thinking about what gender is like in the society where your language is spoken.

Adjectives and Adverbs

An adjective describes a noun. (Green, huge, multi-faceted and monstrous—all prime suspects.)
An adverb describes the action of a verb (slowly, wildly, on Tuesday, for weeks on end—are all adverbs and like verbs in English many of them are actually phrases of several words.)

Some languages are less likely to use adjectives and adverbs and more likely to have a special verb meaning “to eat slowly.” You can play with such things in a fictional language, but you can also just copy English when it comes to this sort of thing. Tolkien did, so you’d be in good company. 

It will be helpful to you and it's general good linguistic policy if there is some way to tell what is an adjective and what is an adverb by the spelling, just as we did with nouns and verbs. English has the ending “ly” to differentiate a lot of adjectives. Let’s say adjectives are going to end in IR and adverbs are going to end in ESE. In this fictional language. To make it simple they all will. Not just some as with the LY ending in English.

The one place to be careful is in adverb phrases like “on Tuesday” and “for weeks on end.” These usually tell how long something is going on and it is better to use one word for these phrases or at least come up with a consistent way of making them. 

The only descriptive word in my example is “stinking.” Let’s say “yelimir” but make a little note in your notebook that “to stink” had better bear some resemblance to this word and end in A. Probably should end up as “yelima” for the verb “to stink.”

Prepositions

Prepositions are words that prep another word or phrase. 

“In,” “at,” “under,” “around,” “before,” and “of” are all prepositions. Some languages don’t make them separate words but rather add a prefix or a suffix to the word that the preposition preps, as if they wrote “the dog is the kitchen-in” instead of “the dog is in the kitchen.”

You can simply translate prepositions straight across. Make up a word for “in” and always use it for “in” when you translate a sentence. Many languages work almost like that. At least they have a word that is a bit like “in” even though it is often used in a few situations where English would use “at” or isn’t used in some instances where English does use it. But in general you don’t have to play with your prepositions. But you can and it is one of the easier ways to make your language more authentic and less like a direct code of English. 

In the fictional language Kyren in The Kyrennei Series I made many prepositions into prefixes, so that instead of a separate word, the preposition is attached to the word it preps. Thus, “of the Kyrennei” becomes “i-Kyrennei.” 

Many real languages use a grammatical function called “case” which essentially acts like a preposition but instead of a separate word, it adds an ending to or otherwise changes the words being prepared. This is very common and English is a bit of an exception because we use almost no cases. (We do use cases when it comes to pronouns. That’s why you say, “You see ME,” instead of “You see I.”)

Some languages use a preposition word in some situations as well as the case ending, but in other situations it is only the ending. For instance, in Czech the word for train is “vlak.” But “in the train” is “ve vlaku.” There is both a preparing word for “in” and an ending. 

If you have not learned a language which uses cases, it is better to avoid using such complexities. But you can easily make a special ending denoting each English preposition word. Your language would then appear at first glance to have cases and no one could really argue with you.

In Czech, going "by train" is simply "vlakem." There is no preposition word for "by" only the case ending. You could think of the ending EM as the equivalent of "by." It isn't quite that simple in Czech, but in a fictional language it would look very authentic.

Let’s use that trick in our example. We need the preposition “off” for the example sentence. But we’re going to add it as an ending to the adjective and the noun, instead of a separate word. So, I say “off” will give a word the ending ARA. So, “Gwa akshas … yelimirara kratara, dre marano!” We still need a word for “your” but we’re getting a lot closer and the sentence is starting to look like a real language. 

Articles and determiners

The English article is “the,” “a” and “an.” The easiest way to deal with these words in a fictional language is just to drop them all together. Most languages do and it doesn’t hurt a thing. Although writing without article in English makes you sound like barbarian, it really doesn’t sound too bad in other languages.

Creative Commons image by Jem Henderson

Creative Commons image by Jem Henderson

However, other words like “my,” “your,” “some,” “any,” “this” and “that” are very necessary. There are more complex ways to handle them, but for the purpose of making your first fictional language relatively easy, it is best to simply designate a word for each of these. 

Just keep in mind that they should be short and they can’t be entirely arbitrary. Possessives like “my” and “your” should have a clear connection to the pronoun they are related to. So, if “dre” is “you,” then we’ll say “drem” is “your.” 
Words like “this” and “that” are also good to keep slightly related. But that’s a detail.

Other words

Other words such as the connectors “and” and “but” or interesting constructions like “would,” can be handled by simply making up a word to correspond to the English equivalent. That’s the simplest way, even though you can get complicated with many of these concepts as well. 

It’s only advisable to think before you leap. Some words like “since” can be a preposition and a connecting word. And a word like “could” actually is a combination of “can” and “would.” Be aware that some words ending in ING in English look like verbs but they are really nouns. A "human being" is one example. Make your words relate in logical ways as much as possible. You’ll save yourself a headache when trying to use your fictional language and it will look much more believable.

Now go play with your words or else. Gwa akshas drem yelimirara kratara, dre marano!

Code of Magic: The keys to writing gripping fantasy

When I was a teenager and a serious fantasy fan girl (I read The Silmarillion twice and wrote epic poems to chronicle its stories), the first book on writing I read was about how to write about magic.  It would be twenty years before I became a fantasy author, but as a reader I loved learning about the mysteries behind the creation of my favorite fantasy worlds. This post (originally published as a guest column for Marie Lavender's blog) comes from what I learned both as a writer and as an avid and studious reader of the genre over four decades.

The vast genre of fantasy is akin to a wildly diverse landscape—encompassing vast plains of epic proportion, shear crags of nail-biting tension, dark places where many fear to tread, deep forests of ancient myth and cities of every description where corruption and courage vie for dominance. Still, as enormous as this genre is there is one thing that indicates whether or not a story belongs in the fantasy universe. Fantasy stories contain some form of “magic.”

Creative Commons image by &nbsp;Nicolas Raymond

Creative Commons image by  Nicolas Raymond

It may be no more than subtle dreams invading reality in magical realism or it can be a full-blown flying printing press that shoots bolts of lightning in a steampunk/western mashup, but there’s got to be magic.

Magic in this context can be defined as something that cannot be explained purely by science. The line between fantasy and science fiction is under some debate because there is always the question of whether something that can’t be explained by science today might someday be within scientific grasp. But fantasy should generally fall on the side of strange and wonderful things that science isn’t expected to explain.

For writers, the fantasy genre maintains all the challenges that other types of literature entail, plus a few. There is often a lot of work to do to develop settings and to make characters that are very different from us relatable. But the thing that makes fantasy either fly or flop is the design and execution of whatever magic is in the story.

While it may be fun to throw pure imagination at the page and let all things go wild, as in Alice in Wonderland, writers do well to be wary of that path. It can lead to obscure literary praise (if done extraordinarily well), but it leads into the surrealist subgenre of fantasy, where few paying readers venture. And thus it doesn’t generate bestsellers.

If you want to not only write fantasy but have other people read what you write, careful thought on magical systems is mandatory. David Eddings reportedly spent six years developing his magical system before starting the Belgariad. Being less bold than the grand masters of fantasy, I took twenty years to work out my first magical system and it is satisfyingly troll proof. A magical system doesn’t necessarily have to take that long, but some serious thought goes into the good ones.

There are rules you can follow to make the process easier. Good magical systems can be had by rehashing the same themes explored since the dawn of true civilization (ahem… that being in 1911 when J.R.R. Tolkien started writing for school magazines). However, the key to creating a great magical system is in the conflict that arises from a unique premise.

With that in mind, here is my code of magical development:

The author god must know the truth

 Problems can arise when a writer is exploring a magical system while writing. It’s fine as far as it goes, but this exploratory approach requires major editing and you shouldn’t start publishing until you know your magical system to its very core.

Creative Commons image by Shock2006 of flickr.com

Creative Commons image by Shock2006 of flickr.com

I’m going to use some examples from my contemporary fantasy series here, not because I think mine is the best or because I want to force it down your throat, but because one can only really write about the behind the scenes methods of an author from first-hand experience. I spent many years, testing out different scenarios in my imagination before writing and this resulted in a logically sound and yet deceptively simple scheme.

In the long forgotten past, a very negative magical work was created and it took over the wills of its human creators. The negative magic itself became a living entity—the Addin. The Addin desires absolute power over humanity and it gains it through usurping the wills of individuals and using them as pawns. Many of the political, economic and social leaders of today’s world are in fact controlled by the Addin. No human being can resist Addin domination for long, if they are specifically targeted. Most people don’t even know it exists and think that simple greed and corruption account for any abuses of power and the destructive tendencies of their leaders.

The world I created for The Kyrennei Series is eerily similar to the real world and that has been the key to its impact on readers who find the Addin frighteningly plausible. That’s part of the magical system of this world and while the main characters don’t entirely understand it even within the first few books of the series, my understanding of it as the author keeps the series consistent and gives the story a connection to authentic emotions.

Know the Source

Magic has to come from somewhere or something in your world. Your characters may not know where it comes from, but you should. Is it from the gods or pulled from the life force around the magic user or from the energy of the universe or from something else?

I never spell this out in The Kyrennei Series but essentially magic comes from primal life force or energy. It operates on another plane of reality that can affect physical reality in certain ways. Emotion is also energy. The intensity that goes into the use of magic matters and the Addin, of course, operates primarily through the usurpation of the emotions of others.

This was important for me to understand as an author even though the characters didn’t get into the theoretical basis of magic in their world. It has implications for the way magic works. The Addin steals the power of human beings by usurping their emotions. But there are people that the Addin cannot take over. They are the Kyrennei, a non-human race that lived on earth long ago, but the Addin was able to annihilate them fourteen centuries ago because they were smaller and physically weaker than humans. Still, before they died the last Kyrennei mages set a magical process in motion that hid the genome of the Kyrennei within the DNA of certain humans. When the Kyrennei thus return from extinction after centuries of absence it is their power to resist the Addin and their other abilities with energy and emotion that matter. And the details of this premise fit together nicely because they are rooted in the source of magic itself.

Know the limits

Just as magic should have a source, it must have limits. If it didn’t have limits, there would be nothing stopping anyone with magic from getting everything they want and ruling the world. And that would make for a boring story. Limits equal conflict and conflict is good for fiction.

The limit may be as simple as a Cold War between magic users, such as “I can sense your magic, so if you try to kill me in order to control the world without competition, I’ll vaporize you just as you vaporize me.” There’s conflict there, even if the magic is otherwise limitless, but that would make for a very inflexible conflict.

Creative Commons image by Shadowgate

Creative Commons image by Shadowgate

Here again your characters don’t necessarily know the limits of magic in their world. Or you might have some fully informed magical scholars. But the “author god” should know the limits. What can magic do? What can it not do? Is it limited by space and time? Is it difficult to learn or limited to only some talented magic users? Is it theoretically possible for magic users to read minds, live forever, change anything into anything, bring back the dead, put out the sun or drive the planet like a space ship? If they can’t do these things and much more, your magic isn’t limitless. And you need to know where those limits are.

Often the outer limits of magic will not be firm, however. Some types of magic may be stronger than others, some magic users may be able to do more and certain devices, substances or rituals may be able to push the limits of magic. Again, the “author god” must know what is possible and what determines the abilities of magic users.

As an example, in The Kyrennei Series, the question of why the magic users don’t rule the world is answered. One group of them does rule. They exterminated the other group of magic users partly because that group resisted their control of the wills of normal humans. Even so, the ruling group does not use their power without limit. When they usurp a person’s will they make that person one of the elite group of magic users as well and thus they must share power with that person from that time forward (even though they will be a loyal follower of their patron’s goals). This is why the Addin doesn’t yet control everyone in the world. They are the wolves and wolves need sheep. If they eat all the sheep, they will have no one to rule over and no more sheep to eat. As such, there are certain limits on Addin, power but individuals sometimes stretch these limits. And there can be controversy, even among the Addin about how much is too much use of power.

On the other hand, the protagonists in the Kyrennei Series initially know little about the limits of magic as most of their magic has been suppressed for centuries. A key moment comes when Aranka Miko, the first Kyrennei to take her true form in modern times shows a group of resistance fighters that she has abilities unknown for centuries. Even then, any magic beyond the terrible power of the Addin and the simple power of the Kyrennei to resist the Addin seems very limited indeed. But eventually the Kyrennei find that their physical weakness is balanced by greater magical strength than anyone dreamed.

Apply basic logic and be consistent… mostly

You may hate logic and believe that consistency is for fools (and you may even have a fun plot). However, you are likely to have a lot of unhappy readers (and a few angry ones). Not all readers insist on logical consistency but many in fantasy and science fiction genres do.

As a reader, I’m not a zealot (in that I don’t go to great lengths to try to find logical inconsistencies in books I read). But I am like most fantasy readers in that obvious issues simply distract me from the story and take me out of the “fictive dream” (that state in which you are feeling and experiencing the story with the characters). And whether your genre is fantasy or any other sort of fiction, it’s a mortal sin for a writer to boot the reader out of this dream state. It’s what makes readers put books down for a minute… or indefinitely. Don’t do it.

As long as you keep the reader feeling and experiencing the story, other writerly sins will often be forgiven and forgotten. And an underlying sense of reality and consistency is crucial to keeping the reader engaged.

How does that apply to developing magical systems? Magic is supposed to be illogical, right?

Yes and no. Magic is supposed to go beyond science. You can rewrite the rules of science. But you must still have rules. Gravity is a “rule” that keeps us from floating away into space and the rules of magic keep the reader firmly on the ground in your fantasy world.

There are rules about what magic can and cannot do. You make the rules. Then you play by them. Make sure that if magic can’t do something in chapter one there is a darned good reason if it can do it in chapter eight (and visa versa). If you give your main character the ability to magically transport themselves, you’re going to have to give a good reason for how they get stuck in any dangerous situation that your plot requires. Why wouldn’t they just teleport themselves away? Whatever magic you give your characters they have to actually use it when in need, unless there are specific reasons why they can’t.  

In addition, if everyone can do magic in your fictional world, there must be a good reason if they don’t use it all the time (perhaps it is tiring or comes at some other price). If magic users can transform any substance or creature into another substance or creature, your magic users should never be poor. They could just transform dirt into gold. In fact gold would be as worthless as dirt. In a world with lots of transformation magic, no one should be hungry. But make sure you know if any magical transformations are permanent or not. Eating bread that turns back into rocks after an hour might be a bad idea.

So, consistency is good.

Creative Commons image by &nbsp;Hans Splinter

Creative Commons image by  Hans Splinter

But… too much consistency can be a problem. If every use of magic always works exactly the same and is always successful, you’ll be giving up a great source of suspense for your plot. It often works best if magical ability isn’t absolute or well understood by the characters and magic doesn’t always work. This adds conflict, suspense and interest to the story. But again, the author must understand why the magic works in some instances and not in others, even if the characters are dismayed and confused.

Another common logical blunder occurs when writers set up the belief that magic takes a lifetime to learn. Magic users are invariably very old in such tales, until the main character arrives (usually an adolescent) who is supposed to learn magic. But the adolescent usually masters magic in a matter of weeks or months and soon exceeds the abilities of his or her teachers. This isn’t just a tired plotline. It’s also a logical inconsistency. David Eddings actually pulled this off in his Belgariad series, but it wasn’t nearly so tired a plotline when he did it (and his version is still among the best).

More importantly, he dealt with the logical inconsistencies. First, the talented adolescent was the answer to a prophecy and expected to be far stronger in magic than everyone else. Second, it did take him a few years (not weeks) to get to be really good. Third, the reason most magic users were ancient was that the talent for magic in Eddings’ world is exceedingly rare, so by the time the main character was born all the other magic users had grown very old. And fourth, even when the amazingly strong adolescent had come into his power, he still needed to consult with his technically weaker but more experienced teachers on a lot of issues, so it was still clear that he was strong but inexperienced.

Magic should not be THE key to the plot

Here’s an interesting irony for you. Fantasy must have some sort of magic to be fantasy and yet it isn’t a good idea to make magic the key to resolving your plot problem. The crux of fiction is a conflict or a problem that the main characters must solve. But fantasy writers shouldn’t just “magic away” the problem.

For example, if you have a young adventurer faced with an evil tyrant of great power in your story and the young adventurer must rescue someone, escape from somewhere, retrieve an important object or win a battle resulting in freedom from oppression (or one of the many other things that such adventurers do in fantasy books), it is inadvisable to simply say that your young adventurer learned a new magical skill and “bam!” the evil tyrant is sidelined or dead. This makes for a boring story and a poor ending, even if the rest of the plot is great.

Unlike most of the other rules in my code of magic, this one is often broken by commercial fantasy writers and sometimes stories that break this rule even have a moderate amount of success. However, you should note that the most successful fantasy does follow this rule. Harry Potter wins through moral fortitude, loyalty to friends and family and inner freedom of spirit, not because his patronus is just stronger. Frodo wins with only incidental use of magical items (like cloaks) by stamina, undergoing hardship and the final moral victory over the temptation of power.

The thing that makes these stories work is that the characters had to change in order to win. If Frodo had to climb Mount Doom on the first day of the Fellowship of the Ring, he would have failed. Harry Potter too. Maya Gardener in the second trilogy of the Kyrennei Series is frozen in fear in the beginning. It is only through many trials and experiences that she comes to choose her own path and stand up to aggression when it counts most.

That’s because magic, as important as it is to fantasy stories, cannot be “the magic bullet” of the plot. Magic is a tool in fantasy, but stories driven by changing characters facing obstacles with inner strength will always win the day.

The Magic Within - A guest post on fairy tales

On Thursday, Nov. 5 the virtual fantasy convention FantasyCon will focus on fairy-tale-inspired fantasy. It's a delightful--though not always light--sub-genre and made all the more whimsical by author Rick Haynes, who was chosen to define it with a blog post. I'm hosting the FantasyCon sub-genre posts here to give readers a little taste of the magic in each type of fantasy. After reading  Rick Haynes's post, you'll be itching to find something with a touch of old, primal magic.

Take it away Rick Haynes

Fairy-tales ... from me?

After all, I mainly write medieval fantasy. And where would I start?

At the beginning, I suppose. But of course, didn’t we love to hear fairy-tales from our parents?

When I was small, my dad told me a different story every night, and every single one came from his own imagination. Looking back I realise how many were inspired by fairy-tales.

With the vivid imagination of a small boy, I had dreams of standing in front of the fire-breathing dragon and slaying it with one slash of my huge sword. Dad even made me a wooden one. And what about Jack and the Beanstalk? I loved it, but my mum was none too pleased when I cut down her giant sunflower.

Of course fairy-tales were told many, many, years before I emerged into the world.

Take the classic story of Little Red Riding Hood as an example. This tale was originally dated back to the 17th century. But latest research has suggested that it could be over 2600 years old, because a similar tale has been found in China. The only differences being that the main protagonist was a small boy and the wolf was replaced with a tiger.

Now that is amazing, for stories from that time, and for centuries afterwards, were never written down. Whilst subtle alterations have occurred and the tales have evolved over time, the basic story has endured.Not long after my father read me that story I met a large Alsatian in our street. I took one look before running all the way home, screaming wolf at the top of my voice. When my mother introduced me to the neighbour’s new dog and he licked me to death, I realised the difference between fiction and truth. I think I slept better that night.

And I still smile at the memory.

One of the most prolific writers of his era was Hans Christian Andersen, yet he is more famous for his wonderful fairy-tales; my favourite being - The Ugly Duckling. What a great tale, and with a nice moral. You can be ugly but you can change, and become beautiful. I’ve always believed that the story should not be taken too literally, as I am sure that he perceived that beauty could be found on the inside as well as the outside.

So, what do we expect from our fairy-tales?

Like any other story we demand a beginning, middle, and an ending, preferably a happy one: anything to keep us interested all the way through. But we don’t always get what we want, do we? And even then it’s not enough, is it?

We want, no, demand more, don’t we? 

We want a princess or three, evil villains, brave princes and dragons with long tales and sharp teeth. And we wish for, elves, imps, dwarves, orcs, and fairies; not forgetting bucketfuls of fairy-dust. For you can’t have a fairytale without fairy-dust, can you?

With all the characters leaping from the pages our fantasies soar like an eagle, and all boundaries disappear in a trice.I wonder what would happen if we could bottle up the power of a child’s imagination. The mind boggles with the possibilities.

We love fairy-stories, and even though the tales get bigger in the telling, we pass them on to our children, and our grandchildren. We never worry about the effect on our young because we know that the tales never hurt us. 

And as we see the magic in their eyes, we remember. Because fairy-tales will never die as long as we continue to allow the magic of the words to flow from generation to generation.And as a teller of tales, I should know ... shouldn’t I?

About Rick Haynes

I was born way back before time meant anything. One zillion reincarnations later, I think I know who I am, but I am prepared for a second opinion. I have always enjoyed medieval fantasy tales.

Once I started, I could never put them down, often reading them into the early hours. I found myself living the characters that jumped out from the pages, and I always hoped that one day I could create my own world, full of vile creatures and true heroes. And after the passing of too many seasons I finally began to remove the ideas from my head and commence writing.Several fantasy short stories arrived, and I found that the ideas came along quicker than I could type. My Drabbles also received a dose of fantasy magic, yet in the background, the dream of a novel grew.It has taken many a month to produce a story that had lain dormant for so many years. Evil Never Dies - professionally edited - is my first novel and is a classic tale of good and evil set against a backdrop of green lands, snowy mountains and dusty plains. I show the horrors of war, as well as the loyalty, love and fears of all those involved. I believe that all men are flawed, and I leave it to my readers, to decide whether I have succeeded in showing their strengths and weaknesses, their compassion and cruelty. For war brings out the best and the worst in even the gentlest of men. 

I have let my mind wander freely over the words, and I hope that you will enjoy your trip into the world of my imagination.

http://profnexus.wix.com/rickhaynes

Answer to the Wizards of FantasyCon - Author interview

I was recently interviewed by the wizards of FantasyCon, the virtual fantasy convention taking place between Nov. 1 and Nov 8. This is a huge event of authors, artists, bloggers and fantasy readers who want to get together, have fun, be awesome geeks, play games, win prizes and yak about great books. The can join eight different sub-genre events here

The interview posts can easily get buried on Facebook, so here is a transcript of what I had to answer. As it turned out it wasn't really as intimidating as it sounds. If you're on Facebook, please share this interview by clicking here.

A FantasyCon Mini-Interview with Arie Farnam, Author and Blogger.

Q - What are you favorite fantasy stories?

AF - I was teethed on Tolkien. I don’t remember the first reading of The Lord of the Rings. It was just one of those things that was always there. I read everything, including The Silmarillion as a teenager. (I wrote bad epic poetry in imitation when I was thirteen.) I also loved David Eddings’ Belgariad.

As an adult I like The Wheel of Time series, Harry Potter, and The Magicians. I also like stories that bring bits of fantasy into other genres like Diana Gabaldon’s Outlander series and probably anything that crosses fantasy with a contemporary thriller without resorting to vampires.

Q - What inspire you most about fantasy as a genre?

AF - I love “what if” logic games. (And I’m the kind of reader who will throw a book at the wall if the author doesn’t play fair.) I also love the interplay of magic, spirit and reality in more contemporary fantasy. Fantasy is truly inspiring to me when it makes you look at reality differently. I’m also a sucker for Elves and Dragons. I have seen them written poorly, but I will do most anything for a top-notch story involving Elves and/or Dragons. I like literary and historical fiction too, but fantasy adds fun and tension that really inspire me.

Q - Have you written any stories? If so, please share them with us.

A - I am finishing up the sixth book in The Kyrennei Series. It’s closest to urban fantasy or sci fi/fantasy. Take a contemporary thriller and cross it with epic fantasy. Add a telepathic power cult who secretly rule today’s world and their ancient enemies—a non-human race that’s supposed to be extinct. Mix in a group of underground Pagan freedom fighters, ancient myths, secret languages and a distinctly international cast. That’s it in a nutshell.

It starts out with The Soul and the Seed. A student named Aranka Miko is kidnapped, then rescued and pulled into the clandestine struggle because of a fluke in her genes. She has to choose between being a victim in hiding or fighting back in a way that will surely get her killed. At the core it’s a story about finding authentic hope and inner freedom when you’re massively outgunned.

Beyond that series, I’m currently working on some adventure books for kids from Pagan and earth-centered families. And I’ve just started a near-future dystopian novel.

I love to connect with friends, readers, authors and artists on Facebook. Please share this interview with your friends who like to read.

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Arie Farnam

Arie Farnam is a war correspondent turned peace organizer, a tree-hugging herbalist, a legally blind bike rider, the off-road mama of two awesome kids, an idealist with a practical streak and author of the Kyrennei Series. She grew up outside La Grande, Oregon and now lives in a small town near Prague in the Czech Republic.

A publisher's view of fantasy - Guest Interview

I will be a panelist and have a booth at the mammoth virtual fantasy convention FantasyCon coming up (November 1 - 8). This is a new kind of book-lover's event. The kind of nerdy conventions that hard-core fans used to spend thousands to attend can now be had by anyone with an internet connection. There will be fantasy games with real prizes (money, books and swag). There will also be at least 200 real authors to meet and a ton of free and discounted books to explore. It will truly be a fantasy paradise. 

Each day of FantasyCon is devoted to a sub-genre of fantasy. And some who aren't fanatical about fantasy might not even know what some of them are. To gear up for the event then, I am going to host a series of guest posts from FantasyCon authors clarifying the different sub-genres over the next few days. First, however, I am going to post an interview with another kind of FantasyCon participant--a publisher.

Please welcome Carly McCracken of Crimson Cloak Publishing. And thank you for joining us today, Carly.

1. From a publisher’s point of view, how would FantasyCon help you and the authors in your company?

FantasyCon helps by making more people than we would normally have access to, aware of us, our books, our authors, our brand, and our mission.

2. Can you see online events as part of an author’s role in the writing world?

Absolutely!  Authors need to continually put themselves in the public's (and potential customers’) eye.  This is just one more way to achieve that!  Plus it has its advantages.  For instance, an author doesn't have to actually LEAVE his home, his family, his life to participate, and he/she can potentially reach a MUCH bigger audience.

3. What do you look for in a good fantasy and sci-fi manuscript?

It MUST have good story flow.  You know, the kind that keeps you interested through almost every step of the entire book.  It should have a well-rounded story, built with interesting and memorable characters.  It doesn't have to be action-packed to accomplish this either!  A good plot, characters that seem to come to life, and good dialog around a campfire can accomplish this as well as a good action scene.  It SHOULD have some action somewhere, though.  :)

4. This genre is filled with an abundance of sub-genres. In your opinion, what is the future of fantasy and sci-fi? How does this genre stand up against the many other genres in the industry?

Wow, that's a tough question.  My personal favorite is Sci-Fi/Fantasy.  I think this genre has the biggest possibilities, but even a good children's book is enjoyable if written well.  The future is hard to predict at any time, but I don't think many parts of Fantasy Genre will suffer.  They have been around a long time, and I think they will continue to interest people.  I think there are a lot more people interested in Fantasy than any others.  The only one that probably compares would be self-help books.  Those get a lot of sales too.  For good reason.  

5. What draws you to fantasy and sci-fi, both as a reader and a publisher?

I love a good story.  I love aliens, and space, and time, and magic.  I love interesting characters.  I love ghosts, and anything paranormal.  It's all so fascinating, and different from the mundane stuff we deal with every day.  I think that is what draws me (and most others) in.  The escape from reality.  We can imagine we are the character, or there with the character, and we can experience things we wouldn't be able to otherwise.

6. Can you offer some advice to fantasy or sci-fi writers in the community about manuscript to publishing?

Not much more than I have already said.  You need to keep your story moving.  If it flat-lines, you need to look at why, and either remove what is causing it, or try re-writing it.  Also, be open to re-writes.  A lot of authors get married to their work.  While this is a WONDERFUL quality that will help you sell books (enthusiasm for one's own work will draw people), you don't want to be SO married that you aren't willing to listen to your editor.  Editors DO know what they are doing, otherwise they probably wouldn't have their job.  So please be open-minded, and be willing to work with your editor on re-writing parts of your story that might need this.  You do NOT want the reader to lose interest in your book.  Usually once lost, they will put the book down, and never pick it up again.  Another thing you don't want to do is over-complicate your story.  If you do this, you will make your book hard/frustrating to read, and that will lose you potential sales, or a good review.  One bad review can do 10x more damage to your sales/reputation than the good that 10 good reviews do.

Must all modern female heroines be unbelievably strong, fearless and invincible?

Maya Gardener is a college student with practical dreams. She's a dutiful daughter, attending church even when she goes away to Michigan Tech. But she doesn't feel like she belongs--not at church, not with the sororities on campus, not with her parents nor anywhere else. She assumes that's because she is both adopted and biracial in a country where the rift between black and white is widening.

And yet that's the least of her troubles. Shadowy authorities are trying to track her down, authorizing "lethal force" to capture her. A guy she thought she liked turned into a maniac, shot up the university and kidnapped her. Maya has good reason to be frightened. Most of us would be.  

"But she isn't like Katniss of the Hunger Games!" a friend who is also a prolific author protested.

"That's true,"  I answered. "She isn't Katniss... or Tris of Divergent for that matter. Her name doesn't even end in 'iss' as seems required of best-selling modern heroines.  But more importantly, she is more like a real woman." 

"But who wants to read about regular old people who aren't superhuman?" my colleague argued. "I want to escape into a fantasy world when I read, not experience a life that is even more miserable as my own." 

"It's easier to fully enter the world of the story, if the characters are like real people." I tried to explain but I wasn't entirely invested in the argument. "Katniss and Tris will always win. You know that from the outset. They don't give me a sense of hope, because I always knew they were in a class apart, superheroes, who I can never measure up to." 

My correspondent wasn't convinced and neither was I. We simply disagree. And readers are bound to disagree as much as writers on this issue. 

Aranka Miko, the heroine of the initial trilogy of The Kyrennei Series, has been compared to Katniss and Tris on occasion. She is feisty. She gets hit with bad stuff and she bounces back. The minute she has a spare breath, she is ready to help rescue others in a similar predicament, regardless of the danger to herself. She stands up to torture and refuses to surrender valuable information to the bitter end.

And there is a kind of hope in that. We need strong heroes and heroines.

As readers, we recognize the strength and courage it takes for the character to survive and even fight back in the face of enormous evil. But how difficult is the path of such a heroine really when she begins with tenacity and ferocity as her strengths? And what can she really do for the world, when you get right down to it? She brought a flicker of hope, but unless the author (ahem) engineers a series of extremely unrealistic events (as some authors have... no naming names here), Aranka won't be able to bring down the powers of tyranny alone. 

To do that, it will take something more than tenacity and ferocity. It will take the kind of strength our own world is in such dire need of.

That kind of strength comes from a real battle within. Deep and authentic hope comes from the understanding that even those of us who do not start out as superheroes, who are small, terrified, wounded and broken can choose our own path in the face of the most horrendous odds. The battle is within us as much as on the outside. 

And that is why Maya Gardner is the heroine of Code of the Outcast (Book 4) of The Kyrennei Series. She is like most of us. She isn't particularly strong or fast or good with a bow. She avoids fighting and conflicts. She freezes up in a crisis. But within her she carries a hidden potential, a spark of something waiting to bloom. If only she can reach out and choose her own path when most of her choices have been taken away. 

Then we would have hope in the darkness of our own world as well. When the choices are hard and uncertain, choosing your own path is an act of great courage.

I love your comments on these posts! What is your favorite type of hero or heroine? Share this article using the icon below and find out what your friends think.

Violence in fiction and the concept of deep hope

Violence in real life is brutal, traumatizing and usually over before you have a chance to think or react. 

I've been mercifully fortunate to undergo only a few incidents of real violence or narrowly averted violence in my life.  I was once grabbed by a man in a dark, deserted street, but I managed to trick him into believing that I had friends in the doorway of a nearby building, so that he let go of me for a second. And I had fast feet.

As a journalist during the conflicts in the Balkans, I often saw the aftermath of violence, but only rarely was I in the middle of it. One terrifying night in the summer of 2001, I ran for my life through dark deserted streets to escape from a mob firing automatic weapons. When I was finally able to get indoors, a man who was out of his head with terror leaped on me and tried to sexually assault me. I fought him off and then had to lay on the floor of a room while bullets whizzed by the open windows and pinged off of the gutters just a few feet away.

Those experiences have given me an idea of what real violence is like, and the discrepancy between that reality and the way violence is usually portrayed in books and movies is often disturbing. Before I had those experiences I found gratuitous violence in fiction to be merely boring. Violence that is divorced from emotion and real human reactions of shock and trauma felt meaningless. After my experiences in conflict areas, it feels both meaningless and disrespectful, dismissive of the experiences of those who have undergone far worse than I have.

Arie's rules of fictional violence

I am reasonably tough and I wasn't traumatized by my experiences. I'm not all that disturbed by reading violence. But I usually avoid books that seem to be primarily about violence.

And yet my books have fictional violence in them. My contemporary fantasy The Kyrennei Series has even been called a thriller by reviewers, due to the violent content. 

Let me lay it out clearly then. I don't write violence the way 80 to 90 percent of action and thriller books are written. Here are my rules of violence in fiction:

  • The violence in a good thriller isn’t where the greatest suspense is. The suspense is in our emotions about the characters.
  • And yet the violence must be integral to the plot. It should not be an aside just stuck in there to titillate. 
  • Violent scenes should be brutal, even traumatic, and avoided when possible by both the characters and writers alike.
  • Violent scenes should not be entirely pleasant even for the reader. Making it purely entertaining is a betrayal. 

That said, there are times when you can’t avoid violence in fiction. And it is better to have it out there than in real life. The story must be told. And The Kyrennei Series is a hard and desperate story. It’s fiction—even fantasy—on the literal plane. And yet there is a deeper level of reality where this story is true. And that truth has to be told. Even when it’s hard.

The road to deep hope leads through darkness

A reader recently told me that my books are like The Road by Cormac McCarthy. It’s a great book, and at first I was simply pleased to be favorably compared to an awesome author. But then I realized that The Road is categorized as literary fiction, not popular dystopia. I've been categorizing my books with things like The Hunger Games, not with literary dystopia. 

So, how in the world is The Soul and the Seed like The Road?  

They are in wildly different settings after all. The Road is in a grim, future in a destroyed world where people resort to cannibalism to survive. The Soul and the Seed is set solidly in the present. The dystopia is inherent in today’s socially harsh and physically unsustainable society… with one fatal twist that isn’t even apparent on the surface. 

The similarity is more in the way that violence, despair and emotion are dealt with. Much of the violence in popular urban fantasy and dystopia is “justified” and almost enjoyable to read.

And the violence in my books isn’t fun. It’s all too real. 

Why read it then?

To the readers of books like The Road or The Soul and the Seed, it’s partly the authentic spirit of the people that keeps you glued to the page. It's also the burning questions we carry inside whether we read this sort of thing or not. 

How do we live with despair? How do you go on through anything, no matter how terrible and gut-wrenching? Is hope just wishful thinking?

Authentic answers to these questions have always come hard. But they can be answered in bits and pieces--in the gentleness of a person forced to fight, in the need that binds the strong and the weak together, in the fact that you still seek life and comfort amid horrific circumstances, in the play of children in wartime, in the courage those who know they cannot win..

If you don’t have the darkness--real darkness--true and desperate, how can you have an story about hope?

I wanted to write about these things, but I also wanted to do it in a gripping story without the tiniest whiff of moralistic preaching. I am as much a seeker as the reader. The story is there to sweep you away to another reality while simultaneously making you question your own world, to terrify you and help you feel deeply.

And it may just help you find hope. Or not. Depending. But it will grip you and make you fall in love with the characters, regardless.

An example from The Soul and the Seed

Let me put it technically. The Soul and the Seed has three or four incidents of violence in it, depending on if you count hearing violence at a distance or not. That’s not a peaceful book. But it isn’t that much violence when compared to a book like The Hunger Games, which is (after the first third) essentially a sequence of violent incidents.

And yet readers who have read both The Hunger Games and The Soul and the Seed will often say the latter is scarier and more intense. People who can read about teenagers slaughtering each other in The Hunger Games, sometimes find The Kyrennei Series to be “too much.”

And that's how it goes. a writer can't please everyone. If I want the reader to feel hope deeply, I have to make the reader feel pain deeply as well.

The only problem is with telling readers that. I want to give fair warning about the violence in the series. And yet violence isn’t at the core of the story. There are other readers who find modern fiction too violent who will actually like The Soul and the Seed better than The Hunger Games. Which is more "intense" or "violent" Is to some degree subjective and bases on what kind of violence the reader is prepared to handle.

Sometimes a thing is described best by saying what it is not. I liked the idea of The Hunger Games up until the middle of the first book. But then the violence became mechanical. The emotion slid into melodrama, even though it didn't need to. By the third book the violence read like the description of a video game. It wasn’t painful to read. It was a game.

Not everything must be painful, but if you want real hope, it is likely that getting to it will hurt.

And that is what The Kyrennei Series does. It goes for real hope. Hope that doesn’t pull any punches. And it is wrenching to get there.

Books for 99 cents

Code of the Outcast (Book 4 of The Kyrennei Series) will be published on July 7. As of today, it is available for preorder. For just a few days you can get it for 99 cents. Next week the price goes up to $2.99 and then to $3.99 when it's published on July 7.

Book 3 of the series, The Taken and the Free, is on sale this week at 99 cents too, for the last time. Time to get your summer reading. 

Free books!

If you think you might like my books or have read one of them but not the rest, I have a special offer going. Join my hearth-side email circle, where readers get an occasional email with links to my blog posts plus a sort of virtual cup of tea. And you get a free ebook. Here's how:

  1. Subscribe to my hearth-side email circle here
  2. Then look at the books under the Arie's Books tab at the top of the page and pick the book you want. (It's highly recommended that you read the books in order and the first book is The Soul and the Seed. But if you've already read the first book, here's your chance to get the second for free. ) 
  3. Next go to my contact page and send me a message. Include your email address, your preferred ebook format (Mobi, Epub or PDF) and which book you would like. Presto! You'll have it in your inbox soon.

Note: If you are already subscribed to the Hearth-side Email Circle, you can also get a free book. Reply to the latest By the Hearth email and let me know which one you want.

How can a reader find the ideal book when all the descriptions sound the same?

Am I the only reader who finds that book descriptions have started to sound way too similar? 

On the back of every novel you see it. Action! Drama! Intensity! Guy in pursuit! Girl in despair! Snappy prose! One- or two-word descriptions by celebrities. "Fantastic!" "A masterpiece!" 

How do you tell which book you will really like? 

I don't know about you, but I don't have nearly as much time to read as I would like. I get frustrated when I pick up book after book and read a third of the way in and find that it really isn't my thing. Half the time it's not even poorly written. It just doesn't have the atmosphere I like or I don't care about the stoic characters.  

That's because readers are diverse. Some readers like physical action. Others prefer wrenching emotions. Some can’t stand the internal tension but are fine with violence. Some insist on sex scenes. Others can do without the details. Some books are harshly literary and others are more cozy. And those are issues that mostly cross genres and are true regardless of specific themes. 

So, why is it that it is so hard to tell what the heart and soul of a book will be like from the description?

Here are a few reasons:

  1. The description can only be 100 to 150 words or about a dozen sentences. There are only so many combinations of grammatical sentences possible. 
  2. There are rules. The writer must present who the main character is and what their problem or goal is immediately. It's not just the industry standard. That part makes good sense for readers too.
  3. The blurb has to give an indication of genre and the major themes and that takes up most of the space.
  4. And then few blurbs ever say what the book is not. No one is going to advertise a book by saying it isn't intelligent, even if it's definitely NOT literary fiction. And no mystery writer will say their book isn't suspenseful, even if the truth is that it's pretty cozy and the suspense is at a minimum.
  5. If there is violence in the book, this will often be made clear but no one will ever tell you that it is gratuitous, video-game-style violence. Every violent thriller or dystopian novel will insist that it is gritty and realistic--employing characters with heart, even when its main character is a stock tough guy who leaps, shoots and dashes through the pages. 

So, there are some legitimate reasons for the look-alike cover blurbs. But what is a reader to do? I love good fantasy and I like contemporary thrillers, but I don't like gratuitous violence and those genres are often filled with it. I enjoy historical fiction but I prefer a story with a casual tone and characters from everyday life rather than momentous language and well-known figures of history. I can read virtually any genre as long as it is neither too dry and literary nor too brainless. I barely know how to describe the humor I like. How can I find books that will actually suit my taste?  

And worse yet, how do I as an author give readers a feel for the heart and soul of my books in the space of a blurb?

My first book (The Soul and the Seed) starts with a teenage girl imprisoned in a laboratory by doctors with nefarious motives. Given that, it's hard to convey that this is not a story about teenage angst. There is violence in the story. I wouldn't leave that out of the description, because some people really don't want to read any violence of any kind and this is pretty heavy-duty intense stuff. Yet the story isn't primarily about violence. Most important of all, it's hard to convey the close, confiding tone of the story--like a friend telling you about their harrowing experiences--let alone the sense of magical realism, the deep connections to characters or how a book that is so dark can be primarily about hope. 

I follow all the blurb-writing rules and I'm not a terrible writer (at least I'm told I can string sentences together with some semblance of art) and what comes out?

Action! Drama! Intensity! Girl in despair! Guy to the rescue! 

Ah, I see the problem that all those other authors have while trying to describe their books when I'm the reader. My book is NOT like all most of those books. They are all vastly different. But in a blurb on the back cover it is very hard to get that across.

I love to hear from you. Feel free to comment using the bubble on the lower left. What are your frustrations as a reader? Do you agree that book blurbs are all the same?  Do you have any tips for how to decode which ones will suit you? Do you ever pick up a book, thinking it is going to be your thing and it isn't? Or do you ever randomly discover a fantastic book behind a description that didn't do it justice? 

Free books!

The publication of my fourth book is coming up. To celebrate, I'm going to give every new subscriber to my hearth-side email circle a free ebook. If you've looked at The Soul and the Seed and been curious or if you've read part of the series and haven't gotten around to reading the rest, now is your chance to do so for free. 

  1. Subscribe to my hearth-side email circle here. That's where you get links to my latest blog posts as well as the occasional virtual cup of tea. There's no spam, thanks to the excellent security of Mailchimp. 
  2. Then look at the books under the Arie's Books tab at the top of the page and pick the book you want. (It's highly recommended that you read the books in order and the first book is The Soul and the Seed. But if you've already read the first book, here's your chance to get the second for free. ) 
  3. Next go to my contact page and send me a message. Include your email address, your preferred ebook format (Kindle, Epub or PDF) and which book you would like. Presto! You'll have it in your inbox soon.

Note: If you are already subscribed to the Hearth-side Email Circle, you can also get a free book. Reply to the latest By the Hearth email and let me know which one you want.